What are some outrageous valorant takes you have? These are takes you could conceivably believe in or justify and not just bait.
This is a take that I have for both Valorant and Overwatch:
Some agents/heroes should just be bad/niche forever for the health of the game -- not every character has to be meta, and in fact having certain characters be meta is actively unhealthy for the game
A good Valorant example is recent Neon. Like yeah she was bad prior to that, but those that knew how she worked could still cause some real damage with her (even as like a surprise trick pick). But gigabuffed Neon recently just felt really stupid and unfun and I'm glad she got nerfed recently. The more agents that are added to Valorant, the more this issue will pop up. Similarly, Chamber is in a weaker spot right now but I much prefer that over the cancer that was his prime.
A good Overwatch example is Roadhog. When Roadhog is meta literally no one outside of the Roadhog player is having ANY fun. Not to mention that whenever there's a Roadhog meta there's usually an Orisa meta close behind it and that's equally as unfun
Jett is a horrible duelist (relatively speaking) and if not for the several thousands of hours pro duelists have on her, everyone would opt for other duelists instead, such as Yoru
Elaboration: all Jett has going for her is her dash. That's it. It might be the best dash in the game but she doesn't offer literally anything else for the team. And in a lot of cases in pro play, the dash doesn't even find any value, so in those rounds all you really end up with is a Reyna without soul orbs.
her cloudbursts provide short term cover for repositioning and support. And her updraft allows her to take more angles and for more creative entries. The reason why almost every pro plays jett is because her utility helps her adapt to different situations. This is probably the worst take I've seen on this thread so far
I don't think she's that great but what she has is little counterplay. Other duelist have high ceilings and low floors while Jett has a medium floor and medium ceiling. If you want consistency within a comp Jett is a good option, and in double initiator comps you don't often need the extra util anyways because you have at least one initiator to set her up
My personal take is that Asuna is overhated, people just love to hop on a hate train when they see one. People see that he gets outplayed by certain teams but then forget that some of these teams have some, if not the best players in their roles(e.g zekken, Aspas, etc.). I think he gets too much hate and is just in a slump right now.
Boaster's good IGL'ing dont excuse his inability to hold a mouse and I think he should've been replaced a long time ago by a IGL that can actually shoot back
I'm a fnatic hater tho so i might be a bit biased about this
if any fnatic fans want to give some good points on why i'm wrong feel free to, i'll be glad to see other people's opinions
Sage isnt a Sentinel (You can counter argument on that)
she doesnt belong more to the of a Sentinel by Riot themself in the game, (It's impossible to give geniune counter argument to that part) she fit a little bit more to description of controller than the description or even an initiator
Sentinel
Controller
Initiator
Demon1 can be the best Smoker player in the world but he would not be even top 5 full time duelist in Americas, he can't play anything outside jett he can't entry because his sens is too low, why do you think even his teammates called him a pig on raze?
He can hold angles like no one but if you make him move or entry he will not be half the player he is while holding an angle.