Type 1 if you fucking hate it too
PRX has clobbered EDG 95% of their matchups until recently.
TLN-TS irrelevant because they never make it to global events
SEN - 100t same story as PRX-100t. also one of the most manufactured "rivalries" ever. they get "placed" in the same matchups/bracket(excluding seeded brackets) every time.
Real rivalries form at the top, good example is Optic and Loud, where they meet only a couple times a year at masters/champs events.
1 Why are ascended teams at a disadvantage
2 I don't see how that's the case
3 Nothing to do with Franchising, how does franchising affect the length of a career. Also mf the game is 4 year old xD
4 Nothing to do with Franchising, you can have open events with shitty formats and franchise events with great formats
5 Nothing to do with Franchising, Riot can add as many tournaments as they like
Again, prime example of my point. You're literally attributing every single problem you can possibly think of about competitive Valorant and assuming it's franchisings fault. When you can have a franchising system that very well doesn't have any of those problems, and an open circuit that does
1.) a team ascends, has to fight tooth and nail to get to champs because then they drop into the ascension tournament. If they are eliminated due to being unlucky then they might have their players stolen because talented players don't want to waste one year in tier 2 instead of a year in tier 1, therefore making them weaker and forcing them to find weaker alternatives
2.) poor phrasing, it doesn't encourage you losing games, it doesn't punish you enough, e.g. mibr
3.) franchising does affect the length of the career cause the number of slots is limited, NA can only field 6-7 duelists MAX, anyone else is surplus, forcing anyone in the duelist slot to be in the hot seat and there is nowhere to fall back on
4.) I give this one to you
5.) it has to do with franchising because having more than 3 events + stages will force riot to increase their spending and they do not find it profitable
Without a sense of relegation or an urgency to fix your team before you get booted to t2, it allows stagnation.
Franchising leads to less new talent. with orgs being less willing to invest in t2 and t3, potential players are much less willing to go pro full time without the guarantee of a fixed salary/exposure from orgs. ofc there will still be new talent but much less. This lack of talent leads to the recycling of older, more experienced players leading to less spots for upcoming players.
precedent. look at how dead OWL's T2 scene is.
Let's see how many genuine rookies are being introduced to franchised teams 3 years from now (not including Asencion winners)
It has it's issues 100% I agree but outside of taking gambling money which riot refuses to do I don't think there's another way to make it sustainable. I like how it's not a complete franchising system and more of a 'partner' system, this also has cons but I like how it means the orgs don't get too much power