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Most USELESS Stat in VAL

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#1
na1ler

HS% higher than 30.

I think its a interesting thread, what u guys think is the most useless stat in comp?
To me, personally, makes no sense having 60% HS, and then stay 7/20.
I remember when Myssen got that statistic in the old Havan Liberty... and the whole team did poor internationaly, back then...
Im a bit suspicious on Cortezia, but he appears to be a good player overall.

#2
gamergirl
5
Frags
+

hs% is what it is

the real useless stat is rating, its a stat that uses a lot of shit from csgo but theres so much more utility in this game you cant really look at rating at anything other than who shot better and stayed alive more

#3
Two_Percent
4
Frags
+

rating is not a very good factor for measurement bc it completely denies role importance

an initiator should get more priority for assists, a senti should get more priority from staying alive, a duelist should get more priority for fk, and a smokes should get more priority for space denied/util used (idk how to measure this one)

#4
gamergirl
1
Frags
+

well theres just no way to statistically measure how good a duelist or controller is tbh

rating just heavily favors players like leo who stay alive a lot and trade a lot, when in reality if rating was fair chronicle wouldve had much higher rating at times

#5
Two_Percent
0
Frags
+

i mean a duelist shouldnt consistently be the last one alive, bc that means that the team doesnt have him as entry and dies. controller i agree you cant really measure most of the value of smokes is qualitative

#18
sameer40
1
Frags
+

youve honestly hit the nail right here

this game admittedly is very selfish because the lack of proper vods makes it hard to truly rate a player

so the only metric people just go by is "hey lets look at highest stats on vlr" without true context, sad really

#22
na1ler
0
Frags
+

thats a true and valuable opinion.

#8
Seoc
1
Frags
+

they should implement impact rating. ofc it would favor duelists but that's just how it is, there are roles which are simply more impactful than others, nothing we can change about it

#20
na1ler
0
Frags
+

they never will make that...the are a lot of minnor statistics and some of huge important ones that will never be in the game, same as csgo. Unfortunetely.

#6
Shuaaaa
1
Frags
+

Crazy take.

Ik it isn't counter-strike, but it's crazy to me that 30% is 'too high', while around 50% is the expected average in cs2.

Yes, 7/20 is bad, regardless of HS%, but if someone gets 25 kills in a map, below 150 adr, and has an abysmal HS%, I'd assume they're just baiting/trading. Yeah, important fundamental, but anyone could do it, at least at the pro level.

#7
seere
8
Frags
+

only last hit headshot kills count in cs, that's why it's always higher than in valorant. if we count all hits valorant would have a WAY higher hs%

#9
Shuaaaa
2
Frags
+

Ah, makes sense.

Crazy to see Cortezia's HS% stats, in that case.

#12
targuin
0
Frags
+

#7 aside

Nah 30% isnt "too high", but the stat is still borderline worthless.
HS% is just a stat that lacks any and all context in a game where context is king.

There are just so many correct plays, that lower your HS%. Spraying through smokes, right clicking with the classic, buying like half the games guns, spray transfers, confirming kills on low hp tagets (util damage galore) all are "bad" plays according to this stat. And thats only the things I can think off from the top of my head, im sure theres way more examples when paying attention to it during a pro game.

A players ability to get consistently get HS is ofc a good thing; however the stat doesnt properly capture this.

#19
na1ler
0
Frags
+

its not a important fundamental if u are a professional player. Cuz they all have a good aim. So if a player have like 20% more hs than the other player, that means absolutely nothing, because there are many variables in the game, and styles too, that impact this statistic. So it's pretty much useless (at this point). But as I said in some comments here, it is overvalued by casters, commentators and influences the people who watch it.

#10
ASTEROIDCHILD
2
Frags
+

it's just reflective of the players aim style tbh

#14
na1ler
0
Frags
+

agree, but its worthless cuz ppl and the "valorant midia" hype so much. kinda like "omg he has an amazing hs %, wow, he is a beast". It really depends, like someone already said, theres a bunch of kills that u get normally without HS. like through smokes, operator, frenzy, sheriff body shots and etc... If u are have a good aim, u normally will have between 25 and 40% hs. Other than that is basically hype and playstyle, like u pointed.

#11
Clucker
1
Frags
+

I think its fine if u base it off of weapons specifically, the avg is kinda misleading cuz i have a 19% on tracker but 35% with vandal, 30% with phantom and 55 with ghost

#13
targuin
0
Frags
+

Gotta agree with HS% as a stat. Though I dont agree that its a bad sign; it just isnt a positive one either. As long as the player preforms otherwise then theres no harm in their playstyle resulting in a high HS%. If you can consistently hit the ghost/sheriff 1 taps then its fine that you dont get the classic (for the right click) for example.

The other stat that I find pretty useless is KMax. Should be obvious why its not practical in a game with variable game length, but its just a "for fun" stat, that gets brought into stat discussions from time to time.

#16
na1ler
1
Frags
+

yeap. 100%. But more than that, u pointed sheriff and ghost kills, but sometimes you will only need one body shot with sheriff if u teammate already engaged a fight with that player and let him with low health. Its a super overrated stat. That ppl on the valorant midia and low elo players make a big case. But if u are Radiant (or a person with brain), u will see that its not that much important for that level of gameplay.

#15
Hades_Loves_Rb
1
Frags
+

I think HS% is only good for certain weapons-however its a measure of all weapons so its bassicly useless

HS Weapons
Vandal
Phantom
Ghost
Sherriff
Bulldog
Gaurdian

Non HS Weapons
Classic
Shorty
Frenzy
Stinger
Spectre
Bucky
Judge
Marshal
Outlaw
Op
Ares
Odin

#17
na1ler
0
Frags
+

Exactly. Playstyle and weapon choices. But its overrated cuz normally ppl don't analyze how it should be.

#21
Aayan
1
Frags
+

yeah high HS% doesn't make that much of a difference
(I say this as someone who averages around 38-40% and is still hardstuck)

but a particularly low HS% is bad imo

#23
na1ler
0
Frags
+

low hs to me is below 20%. I was top 200 last season (more or less), and i still have a lot to improve, but not HS. Cuz mine is in that category of 32/45 HS %...and also, I know some radiants that have 22%, with a worst aim, but very good game knowledge... and others that just awp frequently.

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