Light work for PRX
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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2.40 2.22 3.48 | 324 298 486 | 18 14 4 | / 1 1 0 / | 8 8 0 | +17 +13 +4 | 93% 92% 100% | 198 176 330 | 15% 13% 22% | 1 1 0 | 0 0 0 | +1 +1 0 | |
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1.52 1.72 0.29 | 272 318 | 15 15 0 | / 6 5 1 / | 2 2 0 | +9 +10 -1 | 79% 83% 50% | 164 191 | 23% 23% | 3 3 0 | 1 1 0 | +2 +2 0 | |
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1.38 1.19 2.48 | 321 253 731 | 15 10 5 | / 11 9 2 / | 5 5 0 | +4 +1 +3 | 93% 92% 100% | 223 179 486 | 26% 25% 30% | 3 2 1 | 3 3 0 | 0 -1 +1 | |
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1.03 1.10 0.62 | 129 134 103 | 7 6 1 | / 5 4 1 / | 7 6 1 | +2 +2 0 | 93% 92% 100% | 85 89 61 | 17% 15% 33% | 0 0 0 | 2 1 1 | -2 -1 -1 | |
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0.83 0.82 0.92 | 87 97 28 | 4 4 0 | / 4 4 0 / | 3 3 0 | 0 0 | 79% 75% 100% | 61 66 28 | 26% 18% 50% | 0 0 0 | 1 1 0 | -1 -1 0 |
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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0.77 0.26 0.86 | 181 76 199 | 10 1 9 | / 12 2 10 / | 4 0 4 | -2 -1 -1 | 57% 50% 58% | 116 39 129 | 40% 100% 37% | 3 0 3 | 0 0 0 | +3 0 +3 | |
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0.56 0.55 0.57 | 123 82 130 | 4 0 4 | / 11 2 9 / | 10 3 7 | -7 -2 -5 | 71% 100% 67% | 88 57 93 | 24% 33% 22% | 0 0 0 | 2 0 2 | -2 0 -2 | |
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0.51 0.61 0.49 | 118 168 111 | 5 1 4 | / 13 2 11 / | 1 1 0 | -8 -1 -7 | 43% 100% 33% | 84 95 82 | 22% 33% 20% | 2 1 1 | 1 0 1 | +1 +1 0 | |
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0.47 0.37 0.49 | 120 105 123 | 4 1 3 | / 11 2 9 / | 7 1 6 | -7 -1 -6 | 71% 50% 75% | 93 78 96 | 35% 100% 28% | 0 0 0 | 1 1 0 | -1 -1 0 | |
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0.25 0.45 0.22 | 80 144 70 | 4 1 3 | / 12 2 10 / | 0 0 0 | -8 -1 -7 | 64% 100% 58% | 46 97 38 | 50% 40% 60% | 2 0 2 | 3 0 3 | -1 0 -1 |
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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1.82 1.31 1.68 | 291 302 244 | 35 27 8 | / 13 8 5 / | 11 10 1 | +22 +19 +3 | 82% 88% 67% | 177 182 163 | 13% 15% 6% | 4 3 1 | 3 2 1 | +1 +1 0 | |
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1.58 1.30 1.50 | 271 293 211 | 34 27 7 | / 17 12 5 / | 6 5 1 | +17 +15 +2 | 82% 83% 78% | 171 193 115 | 17% 18% 14% | 6 5 1 | 1 1 0 | +5 +4 +1 | |
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1.11 1.63 1.25 | 262 222 334 | 29 19 10 | / 21 16 5 / | 16 8 8 | +8 +3 +5 | 94% 92% 100% | 163 144 214 | 23% 25% 21% | 4 2 2 | 4 4 0 | 0 -2 +2 | |
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1.07 1.64 1.22 | 157 141 239 | 21 13 8 | / 13 10 3 / | 11 8 3 | +8 +3 +5 | 85% 79% 100% | 102 84 151 | 31% 23% 43% | 2 0 2 | 4 4 0 | -2 -4 +2 | |
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1.06 0.69 0.96 | 140 150 119 | 15 12 3 | / 16 11 5 / | 14 10 4 | -1 +1 -2 | 82% 88% 67% | 92 94 86 | 23% 22% 27% | 3 2 1 | 2 1 1 | +1 +1 0 |
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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0.66 0.98 0.89 | 170 141 191 | 18 3 15 | / 24 7 17 / | 17 6 11 | -6 -4 -2 | 82% 100% 75% | 115 103 120 | 24% 21% 25% | 2 0 2 | 3 1 2 | -1 -1 0 | |
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0.89 0.86 0.87 | 161 130 182 | 20 5 15 | / 27 6 21 / | 3 2 1 | -7 -1 -6 | 58% 78% 50% | 117 89 128 | 36% 36% 36% | 3 1 2 | 3 1 2 | 0 0 0 | |
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1.32 0.56 0.77 | 191 251 170 | 24 9 15 | / 29 7 22 / | 7 2 5 | -5 +2 -7 | 61% 44% 67% | 118 161 102 | 36% 50% 30% | 6 1 5 | 4 2 2 | +2 -1 +3 | |
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0.85 0.39 0.51 | 124 139 120 | 12 5 7 | / 27 7 20 / | 11 2 9 | -15 -2 -13 | 64% 44% 71% | 94 107 90 | 25% 24% 26% | 1 0 1 | 1 1 0 | 0 -1 +1 | |
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0.11 0.26 0.17 | 62 60 59 | 6 1 5 | / 27 9 18 / | 2 2 0 | -21 -8 -13 | 58% 44% 63% | 41 49 39 | 29% 30% 27% | 2 0 2 | 8 2 6 | -6 -2 -4 |
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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1.51 1.32 1.85 | 226 184 300 | 17 9 8 | / 9 6 3 / | 8 5 3 | +8 +3 +5 | 89% 83% 100% | 133 102 186 | 35% 29% 41% | 2 0 2 | 3 3 0 | -1 -3 +2 | |
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1.50 1.44 1.59 | 269 269 271 | 19 12 7 | / 11 7 4 / | 4 3 1 | +8 +5 +3 | 84% 83% 86% | 177 194 147 | 14% 14% 14% | 3 2 1 | 0 0 0 | +3 +2 +1 | |
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1.16 1.03 1.39 | 202 192 221 | 14 9 5 | / 10 7 3 / | 11 3 8 | +4 +2 +2 | 95% 92% 100% | 120 110 136 | 21% 24% 19% | 1 0 1 | 1 1 0 | 0 -1 +1 | |
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1.15 1.42 0.69 | 257 305 174 | 17 13 4 | / 12 7 5 / | 3 2 1 | +5 +6 -1 | 74% 83% 57% | 161 188 115 | 12% 17% 0% | 3 2 1 | 3 2 1 | 0 0 0 | |
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0.91 1.03 0.71 | 150 167 123 | 8 6 2 | / 11 7 4 / | 7 4 3 | -3 -1 -2 | 74% 83% 57% | 97 100 93 | 28% 29% 25% | 3 2 1 | 0 0 0 | +3 +2 +1 |
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
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1.14 0.70 1.39 | 217 158 253 | 14 3 11 | / 13 5 8 / | 7 3 4 | +1 -2 +3 | 89% 100% 83% | 135 116 147 | 23% 19% 27% | 2 0 2 | 1 1 0 | +1 -1 +2 | |
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1.13 0.97 1.23 | 203 120 252 | 15 4 11 | / 14 4 10 / | 2 1 1 | +1 0 +1 | 68% 71% 67% | 142 88 174 | 43% 38% 45% | 1 0 1 | 2 1 1 | -1 -1 0 | |
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0.76 1.62 0.27 | 200 302 141 | 14 8 6 | / 17 5 12 / | 3 2 1 | -3 +3 -6 | 63% 43% 75% | 120 196 75 | 34% 47% 22% | 3 1 2 | 4 2 2 | -1 -1 0 | |
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0.54 0.98 0.29 | 128 149 117 | 8 4 4 | / 16 5 11 / | 4 1 3 | -8 -1 -7 | 58% 43% 67% | 95 116 83 | 19% 13% 25% | 1 0 1 | 0 0 0 | +1 0 +1 | |
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0.10 0.01 0.30 | 43 36 48 | 2 0 2 | / 15 7 8 / | 2 2 0 | -13 -7 -6 | 53% 29% 67% | 38 36 39 | 9% 20% 0% | 0 0 0 | 5 2 3 | -5 -2 -3 |
You know, I think people are really sleeping on this match. What I can foresee here is each team trading a map 1-1 before going to the final map: Sunset. There's just one small problem-- neither of these regions know how to play Sunset. I swear I've seen better Sunset in my ascendant ranked games than in actual tier 1 pro play. The problem is that these teams want to reinvent the wheel and play super complicated team compositions when all they need to do is play Raze, Sova, Breach, Omen, Cypher and run it the fuck down every single round. I could genuinely see this happening when we get into the match. Like, imagine brawk locks in Sova and we get a map filled with pure vintage MOIST brawktagon gameplay coming out to absolutely butt-fuck the entirety of GiantX's run to Paris to absolutely shit on them like 13-6, like how GX got fucking manhandled by the best player on the fucking planet (something PRX)<3. Anyways thanks for listening to my tedtalk in the MOIST brawktagon we trust !!!!!
You know, I think people are really sleeping on this match. What I can foresee here is each team trading a map 1-1 before going to the final map: Sunset. There's just one small problem-- neither of these regions know how to play Sunset. I swear I've seen better Sunset in my ascendant ranked games than in actual tier 1 pro play. The problem is that these teams want to reinvent the wheel and play super complicated team compositions when all they need to do is play Raze, Sova, Breach, Omen, Cypher and run it the fuck down every single round. I could genuinely see this happening when we get into the match. Like, imagine brawk locks in Sova and we get a map filled with pure vintage MOIST brawktagon gameplay coming out to absolutely butt-fuck the entirety of GiantX's run to Paris to absolutely shit on them like 13-6, like how GX got fucking manhandled by the best player on the fucking planet (something PRX)<3. Anyways thanks for listening to my tedtalk in the MOIST brawktagon we trust !!!!!