Crashes
● If a match is interrupted for reasons beyond the control of the Players (e.g.
server or player crash), the Tournament Official will restore the round using
the in-game round restore feature, but in some scenarios may decide to replay
the round or even a whole match.
● If the issue takes place during the first minute of the round, before any damage
has occurred and the opponent or referee has been immediately notified, the
round will be restored.
● If the issue takes place during a round and after the damage has been made
and the outcome of the round can still be determined (e.g. a single player has
dropped but others remain), then the round will not be replayed or restored.
The round will continue to be played and will count. Special exceptions can be
made if the damage dealt was ruled insignificant e.g. accidental teammate
damage dealt at the start of the round or damage dealt to the opposing side by
the team that was affected by the crash.
● If the issue takes place during the round, after damage has occurred and the
outcome of the round cannot be determined (e.g. due to server crash), the
match will be restored to the beginning of the round.
● If the issue takes place during the round, after damage has occurred and the
outcome of the round is obvious (e.g. one team is saving with 10 seconds
remaining), but it cannot be continued due to for example a server crash, then
the round can be awarded.
● The matches will not be stopped and/or rounds will not be restored or replayed
in cases where it is clearly a participant's fault (e.g. mis-buying a weapon).