truth nuke: people want to see flashy plays, not astra and tejo playing minigames on their ipads
fix: buff chamber, skye, kayo, sage and every duelist to their strongest versions
I think the main change I'd make is to remove mollys and heals, or just status effects in general, I personally feel like there's way too many of them in the game. (Not to say they don't have a place in the game, but there's just way too many rn imo)
actually im kinda bored so I'll go through each change I'd make if I had to cut one ability from each agent
remove mollys from:
Gekko
KAYO
KJ
Phoenix
Viper
Remove heals from:
Clove
Reyna
Sage
Skye
Stuns/Flashes from:
Astra
Neon
Tejo
Vyse
Yoru (Clone)
Omen? (Not sure about this one)
Deadlock? (Not sure about this one either)
Chip damage from:
Breach
Fade (sorta)
Raze (sorta)
Sova
That leaves 6 agents.
Brim - Speed boost (I think he should keep his molly)
Chamber - Trip (reclassify him as a duelist in the same category as Reyna and Iso)
Iso - Wall
Jett - Updraft
For the last 2, I think they're the only ones who kind of need their whole kit (Cypher and Harbour) so I won't say anything
I've been watching a lot more CS recently, and man it feels like every few rounds you see an aim play that you'd see maybe once a series in Val. I still like Val more than CS as a game due to it's abilities, but I still think it's leaning too hard in to them
I don't know about that one tho it would make the game pretty bland and characters can't really have any variety, like for initiators for example they will need to have either a recon ability or flash + probably a molly and over time these characters will just become really repetitive as they add more.