truth nuke: people want to see flashy plays, not astra and tejo playing minigames on their ipads
fix: buff chamber, skye, kayo, sage and every duelist to their strongest versions
BalkanSigma78 [#3]I wish instead of nerfing everyone they just buffed the agents that are lacking
yeah, they nerfed jett and raze multiple times but they're still dominating
they can't keep nerfing them forever
goofyahh1447 [#5]yeah, they nerfed jett and raze multiple times but they're still dominating
they can't keep nerfing them forever
they gonna nerf jett to the point of only being able to dash and she will still be more valuable than Reyna in pro-play
Aayan [#7]this might be the hottest take i've had
but imo the game would be way better to watch/play if there were only 2 abilities + the ult per agentnow that is for a fact never ever gonna happen, but i was thinking about it earlier
its a respectable take but I think it would limit agent kits and ideas for agents a lot. although It does make new agent ideas much more viable as there would be less overlapping
GodAwfulGod [#11]Make offsite post plant harder to do too, because its so boring to watch a team just plant bomb and then run offsite and spam the spike every round.
I agree but they just released an agent who has mini brim ults as his signature... wtf were they thinking
GambleNats [#9]its a respectable take but I think it would limit agent kits and ideas for agents a lot. although It does make new agent ideas much more viable as there would be less overlapping
I think the main change I'd make is to remove mollys and heals, or just status effects in general, I personally feel like there's way too many of them in the game. (Not to say they don't have a place in the game, but there's just way too many rn imo)
actually im kinda bored so I'll go through each change I'd make if I had to cut one ability from each agent
remove mollys from:
Gekko
KAYO
KJ
Phoenix
Viper
Remove heals from:
Clove
Reyna
Sage
Skye
Stuns/Flashes from:
Astra
Neon
Tejo
Vyse
Yoru (Clone)
Omen? (Not sure about this one)
Deadlock? (Not sure about this one either)
Chip damage from:
Breach
Fade (sorta)
Raze (sorta)
Sova
That leaves 6 agents.
Brim - Speed boost (I think he should keep his molly)
Chamber - Trip (reclassify him as a duelist in the same category as Reyna and Iso)
Iso - Wall
Jett - Updraft
For the last 2, I think they're the only ones who kind of need their whole kit (Cypher and Harbour) so I won't say anything
I've been watching a lot more CS recently, and man it feels like every few rounds you see an aim play that you'd see maybe once a series in Val. I still like Val more than CS as a game due to it's abilities, but I still think it's leaning too hard in to them
goofyahh1447 [#12]I agree but they just released an agent who has mini brim ults as his signature... wtf were they thinking
What makes it worse was riot reworked the ping system to try and reworked some maps to combat against offsite, and now it just doesn't matter because tejo can just play offsite anyways with his guided salvo
Aayan [#7]this might be the hottest take i've had
but imo the game would be way better to watch/play if there were only 2 abilities + the ult per agentnow that is for a fact never ever gonna happen, but i was thinking about it earlier
I don't know about that one tho it would make the game pretty bland and characters can't really have any variety, like for initiators for example they will need to have either a recon ability or flash + probably a molly and over time these characters will just become really repetitive as they add more.