https://twitter.com/valyngod/status/1526987298109128704
Against 100T as well π.
Would not have changed the outcome cuz 100T played so good but still funny lol
https://twitter.com/valyngod/status/1526987298109128704
Against 100T as well π.
Would not have changed the outcome cuz 100T played so good but still funny lol
I think you need to listen to mce's interview again, he was humble and said multiple times that optic and prx were simply better than them, he just mentioned the music to add further explanation as to why their performances might not have been on par with their challengers level (along with saya's box, their lack of experience, nerves, etc.)
No it doesnβt change in game fps but 60hz monitor doesnβt show any more than 60fps. Youβre just clearly 10 years old if you canβt understand the difference. If your monitor is 60hz you will only see 60fps so it doesnβt matter what your in game is. I understand you can feel the difference. i havenβt played any game lower than 144hz in years so yeah of course I can feel the difference. Your point that the game still runs smoothly is just dumb as shit. I urge you to go do some research cause you are literally the dumbest kid on here. Go lick your dogs ass.
Youβre being strangely hostile considering youβre missing a pretty big piece of this equation yourself. Yes - I doubt this personβs screen was visually as smooth as it would have been if he had a higher refresh rate monitor. Yes - a 60hz monitor can only display a new image 60 times per second. However, there can still be a significant visual difference between a 60hz monitor displaying 200 fps and 60 fps. There can even be a significant difference between two screens where one is 60hz 60 fps and the other is 60hz 60 fps. This is influenced by frame time, which measures time passing between frames being rendered. A computer running 60fps with consistent ~16.66ms of frame time will look significantly different than a computer running 60fps where multiple frames per second exceed 100ms render time.
I get that but the only issue is the industry standard for 60hz monitors is 16.6. It will be rare to find a 60hz monitor that exceeds the 16.6 time between frames. It would have to be a very low quality or old monitor. The biggest factor here that we both missed is the response time of the monitor. If itβs a low response time the number of in game frames will not effect the monitor too terribly much. If itβs a high response time thatβs when ghosting happens.