don't know if they're bringing Breeze back (i hope not) but i thought i'd have a crack at fixing it/making it feel fresh
my main goals:
- preserve the long angles and big feeling of the map, while giving at least some options for close range fights
- make dome smokes more viable, and Viper less necessary
- give defenders more options for positioning on site, and attackers more options for positioning in post plant
- reduce impact of choke points
- reduce number of uncomfortable mini corners
- halls is blocked off again... thank god.
let me know what you think of these changes!