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Lets take a break from congratulating T1 for a sec

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#1
Nachtel

and talk about this stupidly busted agent riot decided to release.

wtf is this shit? they gave reyna two jett dashes and the ability to dismiss without getting a kill

#2
Dudhi
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i wanna see how powerful this hindered debuff is, cuz that changes how over or underpowered the ult and molly are

#42
jakecid
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the hindering debuff is one of the strongest things of her kit, imo

#3
MrHyphon
1
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Prx having a field day with this one

#25
Denjisideals
7
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That's what we have been saying about the last 2-3 agents tbf
Turns out they are not indeed having a field day with anything anymore

#4
Divi
9
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The dash is a single use per round, don't forget. I thought it was a broken ability too until I realized that, and the "dismiss" ability is more like a weaker Phoenix ult where it's got a specific spot she returns to when pressed. Neon run+slide is still the more annoying ability imo if we're talking about stupid move abilities, I ain't saying she's not going to be OP but I'd rather talk about the new debuff riot added to her, hindered. Like the only difference between this new debuff and Stunned is that it doesn't give you a drunken screen and also makes you fall slower it looks like? and also lasts so damn long. She's an initiator duelist hybrid, that ult is absurd for retakes and attacking site

#5
IonlywatchvcjXD
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True I think what makes Waylay and neon different are the movement. Ain't gonna lie I'm kinda annoyed at Slide+ shoot shit.

#6
Nachtel
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Isn't jett dash also single use per round? either way with everything else in this kit you probably won't need to execute more than once anyway

the dismiss looks faster than running speed, and if you've ever tried chasing a clove ult you know it doesn't make sense to chase it if the rewind spot is too far away.

that alone would make her broken in my eyes, but she also has a sorta-stun? base ability and an execute ult?

#7
Divi
3
Frags
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Yes it's single use but even if you frag you don't get it back like Jett (her dash is a buyable), so she won't be zipping across t spawn to ct spawn like neon can or dash around sites and what not like Jett if she gets kills, the only thing you get back is the phoenix ult like thing, which imo isn't a good ability outside of entry on offense, or retake on defense, or any scenarios where close range gunfight scenarios happen. She's definitely leaning more towards Yoru in terms of shining with teammates and their util

#8
Nachtel
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Frags
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That's not the issue.

If she gets a kill on site after dashing she doesn't need another one--that's site executed.

Jett dash after getting 2 kills is virtually useless--I don't think that makes Jett better or even remotely on par.

The fact that she can entry risk free is the reason I think she's OP

#15
MrBlooBloom
1
Frags
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for it to be risk free you have to use your entire kit and even then it's not 100% safe, I'm not convinced she will see much use in pro play (at least at the beginning) because she doesn't fit the meta that well

#22
Nachtel
-1
Frags
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Being able to use your entire kit to get site every round makes every other team have to play flood and retake.

It's going to make sentinels obsolete

#27
MrBlooBloom
0
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She does indeed make anchoring horrible and forces you to play retake, but it's something that you can already do without her. She might be good on Haven for this particular reason but I don't think it's enough rn. Unless every team becomes PRX and ends their attack rounds in 30 seconds

#29
Nachtel
0
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What made Chamber OP in 2022?

#30
MrBlooBloom
1
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She is nowhere near prime chamber?

#32
Nachtel
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Push up. Get pick. Press button to be safe a million miles away for free.

#26
Divi
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Her entry fragging power is not risk-free at all, if anything if we're talking about who has an easier time contesting space in a site, it's still going to be Jett with her dash+smoke cover and stall long enough until her teammates can make it through to trade her if she dies. If there's 2 (or even just 1 really) players on a site and Waylay dashes in, the more likely scenario that happens is that either she dies because she's completely exposed, or she goes back to her phoenix anchor thing without getting a pick (any damage she takes will stay so that's also a risk for a re-entry), because she's still completely visible to the enemies, unless you hit someone with her hindering ability otherwise that is still going to be a 50/50 gunfight. She definitely has her defined weaknesses even with her strong abilities, and like I mentioned before, once you take site, she's basically completely left with almost nothing in the post-plant if you're not thirsting for kills or if enemies are close and are flooding. Her signature ability isn't really made for that, but it does have the potential to bait ults like a raze rocket or bait for your team, similar to tp agents like yoru and chamber in that regard.

#28
Nachtel
0
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Think about it like this.

What made Chamber overpowered in 2022?

#41
Divi
1
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Getting kills at all sorts of off-angles and getting out is what Chamber excelled at. Also completely dangerous on eco rounds with the headhunter. I already know what you're trying to say but Chamber is a completely different case. His tp doesn't come with a timer, he can set it up in the beginning of the round, forget about it, and tp anytime he wants to. What made him overpowered as well because of how easy he was to use and abuse that tp and it's range. Waylay on the other hand cannot do that. You have to actually think of where to position before you entry somewhere, and because she's a dive agent, your dash HAS to get value, whether it be contesting space long enough on an objective for your team to come in (very unlikely) or getting a kill and getting out, which again is a 50/50 chance like any other gunfight. If anything the safer play and what I think most people will be doing with her is dashing onto site and baiting util THEN getting out, but because you miss out on a potential pick, it's really important to have a secondary dive duelist or initiator heavy util for a site re-hit

#14
burritx
0
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"absurd for retakes and attacking site"

I don't think moving slower is gonna change much to the point of being "absurd"

#16
MrBlooBloom
0
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actually being slowed completely fucks the anchor because you need to move a lot when anchoring to avoid utility. Also anchoring w omen becomes more difficult because of the time to equip stuff being so important

#23
Divi
1
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On it's own, no (it also slows gun fire rate heavily), but who retakes/attacks sites with a single ult? Of course that's going to be paired with util, her ult is very similar to how breach ult works for the enemy, and this is a duelist we're talking about here

#9
arin2016
0
Frags
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Btw I remember you telling me that you are Yoru main? I wanna let you know that Yoru might be the truth (until new duelist comes out). I've been locking Yoru for a month straight now, 62% winrate.

#21
Nachtel
0
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yes

#31
Aayan
0
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similar for me
I've got a 56% win rate on him
(my overall winrate is 37% 😭)

#37
kaninv
0
Frags
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finally decided to try Yoru in a full match (not swiftplay) and actually try to play him properly and went 27-17 vs diamonds
he's busted

#38
arin2016
0
Frags
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It's so fucked, you reposition with the OP so fast. Ult is probably the best ult in the game right now. You can tour the entire map in your ult, it's beyond busted.

#10
cameran
0
Frags
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no complaining, just be thankful we have 1 month to prepare
it doesnt seem all that good anyways, since that dismiss thing can be easily countered and you can die
dash is just like a worse jett dash, no reason to freak out
the stun ability thing just dodge it like a neon stun and same with the ult

#11
delighted
0
Frags
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If u think it's OP then u are on something

#12
tungsten_cube_
0
Frags
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ngl it seems balanced

#13
GambleNats
1
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I dont think she will be too OP at best she will be meta. Honestly tejo looked much more broken than her

#33
Nachtel
0
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Every team is going to play hyper slow defaults so as to not give up map control, and let Waylay lurk up into off-angles and play for a pick before instantly rewinding back into safety, just like prime chamber.

Only, unlike prime chamber, your entire team can then group up into the midround after a hypothetical pick and execute a site with her 2 dashes and execute util + 5v4 man advantage

As a result, we'll get even further deeper into a retake meta and Sentinels will become more useless. Even Vyze's wall gets countered by the rewind--or teams will just start running Waylay + Yoru double duelist

#17
kayze
0
Frags
+

Seems very balanced considering the Hinder effect doesn't seem good at all. It's probably the worst effect in the game. Fire rate and movement slow barely does anything to prevent someone from killing you

#20
supr
0
Frags
+

Idk bout that cause the show match kinda proved it’s a good util

#18
supr
0
Frags
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It’s a fixed system by now everyone should know. Release new broken agent > meta shift > everyone forced to play for the season or 2 > nerfed next season or till next agent arrives. This is riots method of making competitive play fresh and interesting and they realised it’s working

#19
deranker
0
Frags
+

how is that OP lmao

#24
Camille
0
Frags
+

its pretty much gonna rawdog masters toronto and get a heavy nerf before champs

#36
unknown_trash
0
Frags
+

i love how riot is just catering to the ranked experience. i expect to see a minimum of 3 duelists on my team each game, and the fake smoker clove who just got nerfed to the ground. this will be amazing (not).

#40
Galactc
0
Frags
+

We had this discussion with tejo too and he would up not as good as people claimed just wait until they release properly

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