Make it so the Stun turns off headshot multiplier
Basically HS counts as a bodyshot
This would make breach/ neon exretemely broken as if they arent really strong rn
or just make ur bullet spray way more random while stunned it literally just goes straight.
neon is my most played duelist
and i get shit on constantly with me getting tapped when they are stunned
all I can sum it up to is
skill diff
unlucky and move on
but getting stunned in/second before a gunfight would mean that you're just dead instantly
exactly when u are stunned u lose 1s shot accuracy and your screen is moving, so it is extremely hard to hit a head shot
you are supposed to be in a disadvantage and you're not completely defenseless because you can still shoot,. getting 1 tapped while having an advantage is crazy.
if u ever worked with game devs they'll tell you that intuitiveness and feeling are the most important things for gamers
if i recommended this change to the devs i worked with, they would say something like "it doesnt FEEL good for players to land a headshot and not kill a player, even if it would increase overall satisfaction as a buff to the stun"
bro is asking for a Brech buff and an even more overpowered Neon
I think one of the main problems with it is that people already have their crosshair where they want to. Maybe break that preaim making them look at a completely random place of the screen when they get stunned so that they have to recover