--Ranking Criteria--
Duelist Flexibility: 1-3 points (1 per meta duelist mastered; raze, jett, neon)
Entry Ability: 1-3 points
Aim: 1-7 points
Positioning: 1-3 points (Being at the right place at the right time, reading and punishing opponents)
Movement: 1-3 points (Strafes, jiggles, etc. when taking gunfights)
Awping: 1-3 points (Self-explanatory)
Divided by total points
--Rankings--
Aspas: 0.954 (DF: 3, EA: 3, A: 7, P: 3, M: 2, AW: 3)
t3xture: 0.954 (DF: 2, EA: 3, A: 7, P: 3, M: 3, AW: 3)
Sayf: 0.909 (DF: 3, EA: 3, A: 7, P: 3, M: 2, AW: 2)
Zekken: 0.818 (DF: 2, EA: 3, A:6, P: 3, M: 2, AW: 2)
Jinggg: 0.818 (DF: 1, EA: 3, A: 7, P: 3, M: 3, AW: 1)
OXY: 0.818 (DF: 2, EA: 3, A: 7, P: 2, M: 2, AW: 2)
Icy: 0.773 (DF: 2, EA: 3, A: 5, P: 3, M: 2, AW: 2)
will update with other duelists as I think about them. Let me know if you disagree with any of the individual factors and why.
NOTE: This is not a definitive ranking yet since I haven't included the stats for all duelists in VCT