Chamber reworks to make chamber more of a sentinel?
Trips | 1 -> 2
Headhunter | 4 Bullets Stay The Same, Other Four Are Tracking Bullets
TP | Stays the same, fair for now
Ult | Remove Damage, If someone is hit they become a walking recon lol
Might still be broken but at least makes him more of a sentinel instead of the most insane deulist