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New Agent changes ,Thoughts?

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#1
GunnarVAL

clove Patch 10.04 Changes | #VALORANT

(Q) Meddle: Decay ability will now only explode when touching the ground

(Q) Meddle now detonates faster

Overheal now only grants a decaying movement speed buff for part of the duration

Deadlock Patch 10.04 Changes | #VALORANT

Grav Net is now her signature ability with a 40s cooldown

Tejo Nerf - Patch 10.04 | #VALORANT

Rockets now deal less damage to Utility
Rockets can no longer destroy Killjoy's turrets or Ultimate

Iso Now has one vulnerable but it can also supress for 5 seconds

#2
nooomy
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Frags
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Clove = more teamplay, harder to use selfishly = nerf

Deadlock = can default with her now + juicy combos = big buff

Tejo = KJ is usable now = nerf but good change

Iso = more selfish and harder to teamplay = slight buff

#3
Notbaka
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Where harbor buffs? And Skye flashes too and GEKKO

#4
mustafais
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I heard there was a cypher nerf. any news about it?

#5
cxrsedval
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Notbaka [#3]

Where harbor buffs? And Skye flashes too and GEKKO

im like 99% sure they forgor about harbor

#6
babushka_boii95
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see the thing is RIOT pays more attention to proplay when tuning agent kits without factoring how ranked will be affected by it. Iso is going to be picked by smurfs, one tricks or trolls and deadlock is still going to be shit since the issue with her kit was never her net but her trip. Thank god for the clove nerfs tho

#7
Alpha679
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babushka_boii95 [#6]

see the thing is RIOT pays more attention to proplay when tuning agent kits without factoring how ranked will be affected by it. Iso is going to be picked by smurfs, one tricks or trolls and deadlock is still going to be shit since the issue with her kit was never her net but her trip. Thank god for the clove nerfs tho

they were gonna change her trip but decided against it because they didnt want her "too op"

#8
Aayan
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I heard there was a Cypher and Yoru nerf too

#9
babushka_boii95
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Alpha679 [#7]

they were gonna change her trip but decided against it because they didnt want her "too op"

thats just stupid because now that theyve nerfed tejo theres no reason to pick her over kj or vyse

#10
babushka_boii95
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Aayan [#8]

I heard there was a Cypher and Yoru nerf too

yoru nerf? the fuck is wrong with these devs bro close the game make it pro exclusive if youre gonna do that😭😭😭

#11
KXDY
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Frags
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babushka_boii95 [#6]

see the thing is RIOT pays more attention to proplay when tuning agent kits without factoring how ranked will be affected by it. Iso is going to be picked by smurfs, one tricks or trolls and deadlock is still going to be shit since the issue with her kit was never her net but her trip. Thank god for the clove nerfs tho

You can't balance a game for people that are not capable of playing the game at a high level. An A execute in bronze could be the most broken thing ever but if you do the same thing in immortal you lose 13-0. How bad a bad player does with an ability doesn't prove anything because nobody in the lobby is good enough to be the baseline. If you want a competitive environment (ranked for 99.9 percent of people) then you have to balance for what the best are capable of.

#12
Yistyy
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Iso can suppress now?

Why tf are they buffing him instead of nerfing him??

#13
Ductorian
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Yistyy [#12]

Iso can suppress now?

Why tf are they buffing him instead of nerfing him??

this kinda stays true with iso's nature of forcing fights/reposition but vulnerable+suppress is NASTy, reducing to 1 charge doesn't really cut it

#14
babushka_boii95
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KXDY [#11]

You can't balance a game for people that are not capable of playing the game at a high level. An A execute in bronze could be the most broken thing ever but if you do the same thing in immortal you lose 13-0. How bad a bad player does with an ability doesn't prove anything because nobody in the lobby is good enough to be the baseline. If you want a competitive environment (ranked for 99.9 percent of people) then you have to balance for what the best are capable of.

even at the highest level, nobody in a ranked q is going to perform a set retake utilizing utility and combo them. People are going to do their own thing and even then the game disincentivizes a 5 stack that is capable of such a thing by rewarding lower elo than you would obtain as a duo or solo q. The point of the game is to have fun and if youre bound by these limitations regardless of your elo it becomes very mechanical at the thinking stage and everything becomes about properly maximising a kit. Back then as a jett player you could do plays that reward aggression but now you have to think about where you want to dash and not get slowed. As the game progresses its going to become very robotic and plays that award freedom back then will become more restricted

#15
KXDY
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babushka_boii95 [#14]

even at the highest level, nobody in a ranked q is going to perform a set retake utilizing utility and combo them. People are going to do their own thing and even then the game disincentivizes a 5 stack that is capable of such a thing by rewarding lower elo than you would obtain as a duo or solo q. The point of the game is to have fun and if youre bound by these limitations regardless of your elo it becomes very mechanical at the thinking stage and everything becomes about properly maximising a kit. Back then as a jett player you could do plays that reward aggression but now you have to think about where you want to dash and not get slowed. As the game progresses its going to become very robotic and plays that award freedom back then will become more restricted

Honestly valid af about the 5 stacking problems but I also think that problem is just a sad reality we need. 5 stacking would be completely unplayable (it already is but we can pretend) because the boosting would be so prevalent. That elo reduction only comes in to play when someone is a rank above what you would normally be allowed in a duo or trio queue as far as im aware. I don't know what elo you play in but most of my games a lot of utility does get chained in ranked on both teams. That mostly just comes from knowing what the people in ascendant immortal play like but also just looking at the minimap to see what util is being used and then chaining with it. Honestly most of these changes seem for the benefit of ranked more than pro play regardless. Clove and iso are just ranked agents at this point so those arnt pro changes. The tejo changes are good and I basically main that gut atp when im not on raze. KJ would be useless without the nerf on that and rockets are a damage ability as much as they are a zoning ability (which is honestly stronger).The rewarding of freedom back in the day was also a reward for being an ape. Dashing to the middle of site with a 5 second smoke then being able to resmoke yourself after taking a fight was super broken in a competitive environment which is the intention of ranked.

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