do people really think the chamber meta was more fun to play against?
untradable kills for free is easily the most frustrating thing I ever experienced in Val and that was the worst time for it
do people really think the chamber meta was more fun to play against?
untradable kills for free is easily the most frustrating thing I ever experienced in Val and that was the worst time for it
think it has more to do with neon fundamentally changing the way you have to aim, but I more or less agree chamber was busted for a long time
Idk about which meta was healthier but Neon is way more annoying to play against
Chamber at least fundamentally felt like he was playing the same game as me he was just overtuned to hell and back
Chamber was broken and boosted a ton of players, but he didn’t change how the game was played like Neon does.
Plus, Chamber was a defensive agent that was mostly stationary, holding an angle. You could get info where he was and avoid him.
neon meta is more fun to watch, chamber meta was less annoying to play against
Neon goes against basic fundamentals of valorant. You have to have calm aim in order to rank up, but Neon challenges how you're taught to aim.
catNmouse [#6]chamber meta prioritized intel more than any other meta
fr triple initiators on ascent
Neon meta is objectively better to fight against, which says how ass the Chamber meta was. If a Chamber peeked into 5 people and got one, they had a 100ms teleport that makes their escape all but a formality. If a Neon does that and gets one, they are getting traded every day of the week unless nobody is looking at them. Neon takes significantly more skill to be effective with than Chamber-learning how to bhop, entry, and make sure not to overheat vs place a teleport in spawn and another somewhat close to where you want to go and then press a single button if things go south. Chamber single-handedly bended in such a way that three initiatiors were required to stand a chance, Neon hasn't really done that.