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Agents that need buffs and nerfs

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#1
NexusNomad

Buffs:

  1. Harbor: I have no clue what buff he needs but he needs it. Maybe make the stun in his ult a bit faster.
  2. Chamber: Make his trip global.
  3. Deadlock: You cannot convince me this agent isnt ass both in ranked and pro play. Idk whatbuffs she needs.
  4. Clove: Rework her Q ability, that shit is the most useless ability in the game after iso wall.
  5. Iso: Give his wall 500 Hp and make it stoppable
  6. Breach: Make his flash faster, this is the most useless flash in the game.

Nerfs:

  1. Jett: It's highly unfair that she is the only duelist who can use abilities without equipping it. So just make all her abilities equipable before using it.
  2. [Hot take] Yoru: His ult is way too op. But since a lot of teams don't use him, he will never be nerfed for which I'm happy.

Trash agents in pro play: Sage and Reyna and Phoenix. They need a Rework but they are highly picked in ranked so no changes needed.

Thoughts?

#2
sideshowsbaldhead
-2
Frags
+

-1

#4
Harapan845
0
Frags
+

JETT?????

#5
boilin_cockroach
2
Frags
+
Harapan845 [#4]

JETT?????

as i said above he is just baiting

#6
Anguibok
0
Frags
+

Every agent beside Jett, Raze, Omen, KJ, Cyph, Sova deserve either :

  • A up targetted on proplay
  • A global up (More targetted on soloQ but with a slight help on proplay)
  • A complete rework (Sorry Iso)

"Jett: It's highly unfair that she is the only duelist who can use abilities without equipping it. So just make all her abilities equipable before using it."
Agree, but it's more fun to send ability without equip so better make that on at least every dueslit (And even every other class if possible), making an agent less fun to play, without making her more fun to play against is dumb, ekip time is bad for the game and put too many people away from the game

#7
jsoef
0
Frags
+

harbor doesnt need changes imo, he has a good niche as a controller, its just very hard to use and, as you argued with yoru, most pro teams will never exploit him that well.

Agree with the chamber change, his trip being non global is just annoying as fuck and is a big nerf on maps where he could be good (abyss)

sage and deadlock can be good in pro play because they heavily counter the flood retake style that is used a lot on certain maps (haven or lotus).
For example, its so so hard to retake b site lotus or a site haven when the enemy team has a deadlock or a sage (if they cycle their util well).
Problem is, its hard to make it fit in a comp, as it doesnt really have a ton of synergy with other agents, except with raze, which only makes this idea really viable on lotus imo (could be hot take).
And even then, i dont think this comp is better than the meta one with viper, but could work IF you lean heavy on b site (as the viper comp usually tries to allocate as little resources as possible to B), which is unfortunately mega readable.
This is why the FUT comp with a sage and no init was working in EMEA in split 1, it can take opponents by surprise.

I think its mostly useful in a gimmick way tho, as an alternative to the default comp, and considering how hard it can be to play it, im not sure its worth the time.

Clove will probably never get reworked for pro play and i think its good, they are a ranked agent, made for ranked, not pro play.

Agree with the iso change, maybe change some numbers but thats a decent idea.

L breach change tho, its only easy to dodge if you know where its coming from, if it takes you by surprise it can be hard as fuck to dodge

L jett change, jett is fine

Reyna has a niche in pro play (just look at paper rex), and phoenix too with 6 orb ult (he would be played a lot more if pearl was in rotation).
Also im not sure phoenix is played that much in ranked ? might be just my experience tho.

already talked about sage but also her wall can make retakes on sites where there is a post plant meta (b on abyss or b on sunset) a lot easier, and teams can work with that. Sliggy says this might be really good on abyss, i have doubts but who knows.

deadlock is really fucking good in ranked tho, you should try it shes really fun

also w take on yoru, should probably be a 8 orb ult, his ult is top 3 best ults in the game with iso ult and sova ult imo. idk why the fuck he has a 7 orb ult.

(me when i get baited)

#8
NexusNomad
-1
Frags
+
jsoef [#7]

harbor doesnt need changes imo, he has a good niche as a controller, its just very hard to use and, as you argued with yoru, most pro teams will never exploit him that well.

Agree with the chamber change, his trip being non global is just annoying as fuck and is a big nerf on maps where he could be good (abyss)

sage and deadlock can be good in pro play because they heavily counter the flood retake style that is used a lot on certain maps (haven or lotus).
For example, its so so hard to retake b site lotus or a site haven when the enemy team has a deadlock or a sage (if they cycle their util well).
Problem is, its hard to make it fit in a comp, as it doesnt really have a ton of synergy with other agents, except with raze, which only makes this idea really viable on lotus imo (could be hot take).
And even then, i dont think this comp is better than the meta one with viper, but could work IF you lean heavy on b site (as the viper comp usually tries to allocate as little resources as possible to B), which is unfortunately mega readable.
This is why the FUT comp with a sage and no init was working in EMEA in split 1, it can take opponents by surprise.

I think its mostly useful in a gimmick way tho, as an alternative to the default comp, and considering how hard it can be to play it, im not sure its worth the time.

Clove will probably never get reworked for pro play and i think its good, they are a ranked agent, made for ranked, not pro play.

Agree with the iso change, maybe change some numbers but thats a decent idea.

L breach change tho, its only easy to dodge if you know where its coming from, if it takes you by surprise it can be hard as fuck to dodge

L jett change, jett is fine

Reyna has a niche in pro play (just look at paper rex), and phoenix too with 6 orb ult (he would be played a lot more if pearl was in rotation).
Also im not sure phoenix is played that much in ranked ? might be just my experience tho.

already talked about sage but also her wall can make retakes on sites where there is a post plant meta (b on abyss or b on sunset) a lot easier, and teams can work with that. Sliggy says this might be really good on abyss, i have doubts but who knows.

deadlock is really fucking good in ranked tho, you should try it shes really fun

also w take on yoru, should probably be a 8 orb ult, his ult is top 3 best ults in the game with iso ult and sova ult imo. idk why the fuck he has a 7 orb ult.

(me when i get baited)

I feel other sentinels simply do not let barrier sentinels like deadlock and sage pick a bit difficult. There is a reason why they are so good in ranked because their walls slow down the rush in every round but if you pick a wrong site you're fucked because sage simply doesn't have any util which directly helps in a retake compared to kj or cypher who can ult or use a cage to make space for you team same with deadlock to an extent. Also sage is the most boring agent to play.
Phoenix flash is the fastest in the game but it is limited given how he can only use it at corners.

#9
cloudberry
0
Frags
+
jsoef [#7]

harbor doesnt need changes imo, he has a good niche as a controller, its just very hard to use and, as you argued with yoru, most pro teams will never exploit him that well.

Agree with the chamber change, his trip being non global is just annoying as fuck and is a big nerf on maps where he could be good (abyss)

sage and deadlock can be good in pro play because they heavily counter the flood retake style that is used a lot on certain maps (haven or lotus).
For example, its so so hard to retake b site lotus or a site haven when the enemy team has a deadlock or a sage (if they cycle their util well).
Problem is, its hard to make it fit in a comp, as it doesnt really have a ton of synergy with other agents, except with raze, which only makes this idea really viable on lotus imo (could be hot take).
And even then, i dont think this comp is better than the meta one with viper, but could work IF you lean heavy on b site (as the viper comp usually tries to allocate as little resources as possible to B), which is unfortunately mega readable.
This is why the FUT comp with a sage and no init was working in EMEA in split 1, it can take opponents by surprise.

I think its mostly useful in a gimmick way tho, as an alternative to the default comp, and considering how hard it can be to play it, im not sure its worth the time.

Clove will probably never get reworked for pro play and i think its good, they are a ranked agent, made for ranked, not pro play.

Agree with the iso change, maybe change some numbers but thats a decent idea.

L breach change tho, its only easy to dodge if you know where its coming from, if it takes you by surprise it can be hard as fuck to dodge

L jett change, jett is fine

Reyna has a niche in pro play (just look at paper rex), and phoenix too with 6 orb ult (he would be played a lot more if pearl was in rotation).
Also im not sure phoenix is played that much in ranked ? might be just my experience tho.

already talked about sage but also her wall can make retakes on sites where there is a post plant meta (b on abyss or b on sunset) a lot easier, and teams can work with that. Sliggy says this might be really good on abyss, i have doubts but who knows.

deadlock is really fucking good in ranked tho, you should try it shes really fun

also w take on yoru, should probably be a 8 orb ult, his ult is top 3 best ults in the game with iso ult and sova ult imo. idk why the fuck he has a 7 orb ult.

(me when i get baited)

I agree with the Harbor point, but honestly I'd love for him to get a few buffs just so people start actually considering him in pro play (Brimstone sees more play than him and Fracture isn't even in the pool)

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