let's say you are a multi billion dollar gaming company. you are about to make a super competitive shooter which main focus is Esports and Esports content as well as player integrity (catching and preventing cheaters etc)
How important is a replay feature to you when making the game? would it be important for your whole team to make sure it is prioritize and made available asap in the game?
who made the decision at riot that a replay function should be an afterthought?