6

Riot Problem

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#1
bonkashi

They're nerfing pings to fix an issue that comes about soley because of their terrible map design
The spam issue exists because they keep inventing maps where postplant spam is the dominant strategy
Notice how it's nowhere near as much of an issue in CS? That's because their maps don't cater to the strategy and there are other games design decisions that prevent it
This is a band-aid solution that massively messed with QoL, all because their map design is so terrible
Almost no other competitive game has maps in rotation so universally hated by the community they got dodged before the game even starts
And instead of looking at the root cause, the maps, they double down on stopping people dodging whilst ignoring the reason they dodge in the first place
This whole balance philosophy is so cooked
Why make a game where basically every smokes character creates essentially the same sized spherical smokes, then invent maps like breeze and icebox where a large amount of the characters are non viable because the map geometry prevents them from being able to effectively block angles?

#2
trooves
2
Frags
+

so fkn real

#3
bem_te_vi
2
Frags
+

spit your shit brother

#4
xineFso
0
Frags
+

when this changes available ingame btw

#5
Aayan
1
Frags
+

Agree and slightly disagree
you're right about the map design
but the ping change, even if being a 'band-aid' solution is good

The good thing about maps is that they can fix them or rotate them out. I just hope that they'll realise a better way to design maps for this game

#6
humble_y0y_10k
0
Frags
+

facts

#7
Nef0r0
0
Frags
+

The only CS map which goes down to spam is fucking vertigo, the map which 99% of pros, teams, analytics and players consider to be a piece of shit which has no right to be in the game.

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