that they don’t need to have a star duelist/hard carry to win championships. That should explain why teams are opting for tier two duelists with no ego who get the job done
You’re right but I’m talking about the present meta. Besides I meant teams relying on star players to perform as opposed to teams with great chemistry and coordination. The latter kind of teams have proven to be more consistent hence there’s no point disrupting a team’s dynamic by bringing in a top player and molding their whole playbook just to maximize his impact in the team. An ideal example would be Bleed.
cope all you want but teams cannot win championships without those world class players to carry them through rounds/ maps they shouldnt win. Firepower will always be better than adaptability because its easier to teach someone to work well in a team than teaching them to have aspas/ demon1 mechanics.
just cuz someone can flex and are willing to play the "team game" doesnt make the performance any better
players like leaf sayf and victor all think they can play any role at their peak level when all of them are only world class on duelists
even now demon1 being forced to play dive duelist is having negative impact on the whole team