Agents
Viper - cannot pickup and reuse the orb, mollies price 200->250
Jett - revert the smoke and updraft nerfs, but you can only dash forwards
Raze - satchels do not affect enemy movement
Deadlock - gravnet stays up so for a few seconds after it hits ground, wall change from x to square pattern so you can trap people inside (also recharge in 45 sec)
Chamber - +1 trip
Cypher - trips only re-arm once
Sage - self heal 30 -> 50, both heals are faster hp/sec
Killjoy - decrease turret view area and add view distance cap, mollies price 200->250
Skye - trailblazer duration 6 sec -> 5 sec, vision decrease 22.5m -> 17.5m
Neon - wall deals damage to enemies
Weapons
all guns bullet tagging slow decreased by 30%
odin ammo 100 ->80, reserve ammo 200 -> 160, fire rate 12-15.6 r/s -> 10-13.6 r/s
ares ammo 50 -> 40, reserve ammo 100-> 80, fire rate 13 r/s -> 11 r/s
all guns have better first bullet accuracy
Maps
pls dont remove haven
revert to old breeze (its better than new one)
remove paper walls
General
REPLAYYYYYYYYYYYYS
unreal editor + community server browser
Cosmetics
add collectible player cards to team bundles, also add special player cards for tournament wins/mvps