Nothing will make him playable except for infinite trip range
It makes him 100% useless because of how it works
It’s fine on KJ because the alarm bot is invisible so you have more options on positioning, and the turret has a big range of vision
But chamber it makes his trip useless
Bind: only usable on Defense. Almost any trip on attack for flank prevents him from even entering a site without disabling it
Fracture: not a single viable chamber trip for attack, and the only good spot for defense is for B hall rope (even if you have drop trip on chamber it limits your available play range so much it’s not worth)
Lotus: has to lurk or do a kj turret cosplay or else trip is disabled 100% of the time (even on defense everything is so far that the only usable trip is tree if you play A site)
Split: B main trip atk you can’t walk past pillar, A main you can’t even get to site. On defense you can only use reasonably on a site entrance (or vent/mail) and even then that forces you to either play ONLY on A heaven/site, or ONLY b heaven, or ONLY b site
Haven: probably the only map where his trip is still good (defense garage or b trip). Doesn’t mean it’s useful on attack though
Ascent: pizza defense trip only lets you play tree (playing bot mid/market makes the trip irrelevant). Attack B trip is fine but attack A is iffy and you need to wait for barrier to drop
AKA: chamber trip limited range is 95% of the problem with him right now