Spike is down, 3v2 for XSET
KJ turret placed on Dice, Ayrin tucked under, Dephh playing back Gen, Zekken in Main.
XSET util:
Sova shockdart x 1
KJ turret x 1
KJ alarmbot x 1
ANGE1 and Shao playing Tree
Zekken darts and shocks Heaven - obviously the dart catches nothing.
ANGE1 changes angles across Door, then swings out. Turret catches ANGE1 transitioning angles briefly, then fires towards Heaven.
Dephh looks towards Heaven.
ANGE1 breaks turret, they know at least 1 person is Tree.
ANGE1 smokes Main, Shao throws Eye frontsite.
XSET should know at least Fade was Tree, Dephh is prepared to swing Gen.
BUG: Shao's Eye actually got caught in the map geometry and detected no one!
Dephh keeps holding Heaven, and AYRIN slow peeks out from Under.
AYRIN takes a fight with Shao, loses. Zekken is spamming through Main, and Dephh is still watching Heaven.
ANGE1 spams Main through smoke, catches Zekken.
Dephh is STILL looking at Heaven - at this point, it's clear the turret actually had an effect on the outcome of the round. Dephh was not preparing to swing off AYRIN's contact at all, instead focused on holding his drop.
Conclusion: I think the turret definitely affected the outcome of the round, but FPX also managed to win it even though their own util bugged out as well.