Been thinking, what if a future Valorant agent had a grapple or hook skill similar to Pathfinder from Apex or Makoa from Paladins? Imagine being able to pull yourself to ledges, drag enemies into crossfires, or even reposition teammates in clutch moments. I mean imagine pulling wingman to cancel while he’s pushing site with spike or pulling an enemy Jett trying to run away or pull a teammate from a deadlock nade.
Would opens up tons of creative plays beyond what we currently see with Jett or Waylay, who mainly use mobility for solo duels. This could add a new layer of team-based utility and movement depth. Fire or too wild for Valorant’s pace?