What hs% is considered high in valorant, just curious to compare it in cs, where above 55% is high, but I have seen people say 30% is high in val?
WhoAsked [#2]35% plus is high
30% arnd is good
is registration different or something? I am really surprised to see it lower, given that the hitbox is slightly bigger
Nef0r0 [#4]is registration different or something? I am really surprised to see it lower, given that the hitbox is slightly bigger
Valo has many utility shiz, spam , plus the bullet inaccuracy and all
kalayav_n [#3]this game has smoke spams, and much other things compared to CS so anything above 35-40% is considered high
I mean I play at relatively high ranks and utility spam + smoke spam happens at every choke point at every full buy, I have a 66% hs rate cuz I abuse low sens
Nef0r0 [#6]I mean I play at relatively high ranks and utility spam + smoke spam happens at every choke point at every full buy, I have a 66% hs rate cuz I abuse low sens
tracker?
WhoAsked [#5]Valo has many utility shiz, spam , plus the bullet inaccuracy and all
I would probably enjoy val way more if the shooting mechanics were as in CS, strafing and shooting just doesn't feel as good
kalayav_n [#8]tracker?
insert brain_fart go to last 50 games, albeit I was kinda ass last few games :D
oh and correction, I don't play val, I was talking about cs, just seen a few people mention in this thread https://www.vlr.gg/424653/is-this-guy-legit-or-cheating that >35% hs is sus
Nef0r0 [#10]insert brain_fart go to last 50 games, albeit I was kinda ass last few games :D
oh and correction, I don't play val, I was talking about cs, just seen a few people mention in this thread https://www.vlr.gg/424653/is-this-guy-legit-or-cheating that >35% hs is sus
talking about valorant wtf is this
KILLISR [#7]Primmie the mechanics god has around 37% hs
I wonder what hs% he would have if he grinded CS instead, probably around 54-58 is my guess
Nef0r0 [#12]third party tracker of a third party platform :D
the question is what does this have to do with val
Harapan845 [#13]faceit has working anti-cheat
and higher chance of playing with pros/streamers at my elo now :D
kalayav_n [#15]the question is what does this have to do with val
I misunderstood your question because I have thought I mentioned I had 66% hs in cs, not in val (don't enjoy the shooting mechanic too much), 4 hours of sleep kicking in
kalayav_n [#3]this game has smoke spams, and much other things compared to CS so anything above 35-40% is considered high
in cs its also counted differently, its just kills not every hit bullet like in valorant
Nef0r0 [#19]I misunderstood your question because I have thought I mentioned I had 66% hs in cs, not in val (don't enjoy the shooting mechanic too much), 4 hours of sleep kicking in
ahh okay all good
Nef0r0 [#4]is registration different or something? I am really surprised to see it lower, given that the hitbox is slightly bigger
In CS headshot kills count as hs so if a fuy shoots 2 bodies 1 hs thats 100% in CS, in val thats 33% . The guy who commented under is wrong
Nef0r0 [#9]I would probably enjoy val way more if the shooting mechanics were as in CS, strafing and shooting just doesn't feel as good
Ya so:
kanyefan4238173 [#16]I think it’s counted differently
Killing shots vs total shots
oh is it? That kinda explains it
AKIRA1988 [#23]In CS headshot kills count as hs so if a fuy shoots 2 bodies 1 hs thats 100% in CS, in val thats 33% . The guy who commented under is wrong
Ohhhhh damn I didn't knew dat
So isn't it wrong ?
Like the valo one right
WhoAsked [#24]Ya so:
- Valo favours more Run N Gun before recent patch so, it was kinda abuse and better to have RnG at close
- Idk this happens in CS or no but the rifle here (Vandal) has a certain inaccuracy like if u do 5 1-tap at the same position without moving mouse only 4 will hit head or smthing like dat
yeah see that's the reason I dislike the shooting :D Like in CS, if I don't kill I understand that ''oh shit yeah I did whiff a spray'' or ''well I kinda microadjusted last second'' but in valorant i have this paranoia that what I did was fine and some bullshit RNG happened
WhoAsked [#29]al0rante has 45% around
That's crazy. I wonder how much Primmie could get if he didn't play so much of bucky neon.
Nef0r0 [#28]That kinda makes sense and kinda doesn't to me.
yeah, if u hit someone twice to the body and kill him with the third bullet to the head, its 100% hs rate vs. in valorant it would be 33%
KILLISR [#31]That's crazy. I wonder how much Primmie could get if he didn't play so much of bucky neon.
I mean just look at his vandal and sheriff hs, not his overall
Nef0r0 [#33]so in val it's basically hs/bullet shot and in cs it's hs/kill
yea but hs/bullet HIT in val to be exact
Nef0r0 [#36]any chance trackers have a hs/kill graph as well or no?
im not sure, i havent seen any i think
ballsinyojaws [#34]I mean just look at his vandal and sheriff hs, not his overall
I'm dumb af, holyshit how I didn't think of that
btw 59% vandal
KILLISR [#38]I'm dumb af, holyshit how I didn't think of that
btw 59% vandal
fnatic sayonara has 62 lol
WhoAsked [#27]Ohhhhh damn I didn't knew dat
So isn't it wrong ?
Like the valo one right
To me no method is wrong, but I like the valorant one more actually as you can track your aim discipline and assess crosshair placement, whereas in CS it's a bit irrelevant with rifles (you can't tell if you have improved just based on data, like you could be spraying like crazy and just getting a bit lucky and end up with an 80% hs game and then wonder why u fell off when ur stats get worse, even though you could have gotten better in reality)
I think if the calculations were done the same way CS pros would actually end up under val players as spraying is more rewarding in CS . (Check out what a d0nk peek is and tell me that game is not balanced for spraying xdd).
AKIRA1988 [#40]To me no method is wrong, but I like the valorant one more actually as you can track your aim discipline and assess crosshair placement, whereas in CS it's a bit irrelevant with rifles (you can't tell if you have improved just based on data, like you could be spraying like crazy and just getting a bit lucky and end up with an 80% hs game and then wonder why u fell off when ur stats get worse, even though you could have gotten better in reality)
I think if the calculations were done the same way CS pros would actually end up under val players as spraying is more rewarding in CS . (Check out what a d0nk peek is and tell me that game is not balanced for spraying xdd).
spraying is a skill of its own inside of CS, tapping is pretty much pistols + long range, spray is close and mid range as well
AKIRA1988 [#23]In CS headshot kills count as hs so if a fuy shoots 2 bodies 1 hs thats 100% in CS, in val thats 33% . The guy who commented under is wrong
That's actually interesting, didn't know that.
depends
too high is bad cuz it's showing how you probably miss all the body shots that matter (these are my silver-gold friends averaging 9 kills in an unrated game with absurdly high hs%)
and too low is bad too cuz yea should be obvious
25-35% is the sweet spot I feel like (check almost any pros tracker and this is what they usually hover around)
KILLISR [#38]I'm dumb af, holyshit how I didn't think of that
btw 59% vandal
Scream still has above 50%hs ... headshot machine💀
fyrfrozt_222 [#47]Scream still has above 50%hs ... headshot machine💀
https://tracker.gg/valorant/profile/riot/ScreaM%238143/overview
Nef0r0 [#43]spraying is a skill of its own inside of CS, tapping is pretty much pistols + long range, spray is close and mid range as well
Definetely at a higher level, but I never got that good at cs :))
fyrfrozt_222 [#48]https://tracker.gg/valorant/profile/riot/ScreaM%238143/overview
In the end he is known for his one taps :D
ballsinyojaws [#39]fnatic sayonara has 62 lol
kajak had 68
https://www.vlr.gg/424022/fnatic-vs-g2-esports-red-bull-home-ground-5-r3/?game=193729&tab=overview
and what match sayonara had 62?