Lev 2-0 gen alphas
Pistol Won | Eco (won) | $ (won) | $$ (won) | $$$ (won) | |
---|---|---|---|---|---|
SEN
|
0
|
4 (1)
|
1 (0)
|
1 (0)
|
16 (12)
|
EDG
|
2
|
3 (2)
|
1 (0)
|
8 (2)
|
10 (5)
|
(BANK)
SEN
EDG
(BANK)
|
1
0.2k
0.1k
|
2
8.9k
$$
4.6k
|
3
1.5k
$$$
$$
8.9k
|
4
6.9k
$$$
$$
2.2k
|
5
8.9k
$$$
$$
7.6k
|
6
15.6k
$$$
$$$
2.9k
|
7
13.6k
$$$
$$
9.2k
|
8
16.2k
$$$
$$$
4.2k
|
9
21.7k
$$$
$
10.8k
|
10
32.7k
$$$
$$$
2.2k
|
11
20.2k
$$$
$$$
6.8k
|
12
9.9k
$$$
$$$
7.3k
|
(BANK)
SEN
EDG
(BANK)
|
13
0.2k
0.2k
|
14
8.1k
$$
0.7k
|
15
13.9k
$$$
8.3k
|
16
14.4k
$$$
$$$
2.5k
|
17
5.7k
$$$
$$$
8.3k
|
18
14.3k
$$$
$$
3.4k
|
19
12.0k
$$$
$$
1.1k
|
20
3.2k
$$
$$$
5.9k
|
21
10.9k
$
$$$
15.9k
|
22
7.2k
$$$
$$$
22.9k
|
Pistol Won | Eco (won) | $ (won) | $$ (won) | $$$ (won) | |
---|---|---|---|---|---|
SEN
|
1
|
3 (1)
|
1 (0)
|
8 (4)
|
10 (4)
|
EDG
|
1
|
3 (1)
|
0 (0)
|
7 (5)
|
12 (7)
|
(BANK)
SEN
EDG
(BANK)
|
1
0.1k
0.2k
|
2
0.7k
$$
8.7k
|
3
12.3k
$$
$$$
1.0k
|
4
4.7k
$$
$$$
14.4k
|
5
4.5k
$$
$$$
5.9k
|
6
13.3k
$$$
$$
8.8k
|
7
20.9k
$$$
$$$
3.0k
|
8
10.7k
$$$
$$$
5.9k
|
9
5.0k
$$
$$$
12.3k
|
10
1.8k
$$
$$$
9.9k
|
11
4.6k
$$
$$
7.0k
|
12
1.4k
$$
$$$
9.8k
|
(BANK)
SEN
EDG
(BANK)
|
13
0.1k
0.2k
|
14
6.8k
$$
1.7k
|
15
1.2k
$$$
$$
9.7k
|
16
10.1k
$
$$$
10.1k
|
17
6.3k
$$$
$$$
11.3k
|
18
16.8k
$$$
$$$
3.1k
|
19
20.3k
$$$
$$
6.5k
|
20
30.2k
$$$
$$
3.7k
|
21
19.7k
$$$
$$
2.2k
|
22
9.1k
$$$
$$$
5.8k
|
Pistol Won | Eco (won) | $ (won) | $$ (won) | $$$ (won) | |
---|---|---|---|---|---|
SEN
|
0
|
3 (0)
|
2 (1)
|
6 (2)
|
8 (3)
|
EDG
|
2
|
2 (2)
|
2 (1)
|
5 (4)
|
10 (6)
|
(BANK)
SEN
EDG
(BANK)
|
1
0.3k
0.2k
|
2
8.0k
$$
1.6k
|
3
1.1k
$$$
$$
12.4k
|
4
10.2k
$
$$$
10.3k
|
5
11.7k
$$$
$$
11.3k
|
6
3.6k
$$
$$$
10.4k
|
7
10.2k
$
$$$
9.3k
|
8
6.0k
$$$
$$$
17.3k
|
9
3.2k
$$
$$$
19.1k
|
10
9.9k
$$$
$$$
8.3k
|
11
3.1k
$$
$$$
15.8k
|
12
0.8k
$$
$$$
21.0k
|
(BANK)
SEN
EDG
(BANK)
|
13
0.3k
0.2k
|
14
0.5k
$$
$$
0.7k
|
15
0.6k
$$
$$
10.7k
|
16
2.1k
$$$
$$$
1.2k
|
17
11.7k
$$$
$
6.7k
|
18
17.8k
$$$
$$$
0.7k
|
19
23.4k
$$$
$
7.0k
|
Pistol Won | Eco (won) | $ (won) | $$ (won) | $$$ (won) | |
---|---|---|---|---|---|
SEN
|
1
|
10 (2)
|
4 (1)
|
15 (6)
|
34 (19)
|
EDG
|
5
|
8 (5)
|
3 (1)
|
20 (11)
|
32 (18)
|
As all chinese teams they are so fcking dumb they can hit some shots but their iq is so low give this shit regions one spot max its so unwatchable to see "pros" throw every round by peeking with no need cant even hold a flank lmao its so fcking bad. Smoggys iq might be below 29 gg ez win as expected
Are we still questioning if SEN is overated? 2-0 every matchup except for their first loss to GENG. G2 struggled against EDG, Trace beat LEV, and EDG destroyed Trace. TH struggled against GENG/FPX. Like SEN just destroying every team. Im glazing until people realize SEN are just too good rn
EDIT: I Jinxed them, Johnqt calling is horrible after I said this LMAO
They hit C with like 20 seconds left, they never rushed C. EDG literally did the same A rubble control every round. C rush is guaranteed a plant. They also never tried to fight A, I'm not sure why I feel like they win those type of gunfights, they don't have a nade to stop Zekken/Tenz from crossing rubble.
Problem with SEN Sunset Defense: From watching their match vs DRX/EDG. The benefit of Neon is that shes one of the fastest rotating agents, show Zekken one side and have him rotate somewhere else. Default your setups, have breach/fade utility on A to fake SEN are fighting with Cypher setup there and then have 2 guys rotate off, you can leave Tenz to hold the one way after. Break the cam should always be priority, because then if EDG defaults like the have been doing, they will be more afraid to clear A/B main. Make less obvious trap plays, they are too basic and everyone knows the mid push down with breach stun, to counter contacting up you should play an off angle because it's guaranteed like one, with a good chance of 2. Have Zekken/Tenz buy an OP, also counters contacting up. My point is don't make it too obvious with defense, retake one side and heavy side one is the too easy to read. I know SEN know this an issue, because they have fixed it before but they forgot because they haven't played Sunset in a while im not sure.
As for Lotus: SEN defense was fine 6-6 on attack sided map is very good but for some reason on attack they were too scared to fight A or at least rush C off it. Johnqt hears 3 players on A, and they have no breach stun/mollies to stop your C hit, go hit C sooner. How is Kaplan not saying in the timeouts that only Smoggy is holding the line on C. I'm also confuse why SEN never fought A once on their attack, the one round they did they took A rubble so easily. Just to leave and go C for some reason. They have no Raze nade to stop Zekken/Tenz to cross rubble why are we not fighting A at all?
Every time SEN hits the field, their fans turn into a full-blown circus act. After another inevitable loss, the stadium transforms into a sea of colorful wigs, oversized shoes, and red noses. It's as if the real entertainment isn't the game, but the fans' theatrical coping mechanisms. They paint on brave faces, juggling their hopes and dreams like seasoned clowns, turning disappointment into an art form. Instead of cheers, you hear honking noses and see exaggerated frowns. Watching a SEN game? That's just the warm-up. The main event is the coping circus in the stands, where the fans have mastered the ultimate trick—turning every defeat into a clown show.
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