Boostio still sitting down HAHAHAAHAHH
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
231 | 20 | / 16 / | 7 | +4 | 153 | 22% | 1 | 2 | -1 | |||
|
216 | 18 | / 18 / | 2 | 0 | 134 | 33% | 0 | 4 | -4 | |||
|
214 | 17 | / 17 / | 4 | 0 | 131 | 18% | 4 | 6 | -2 | |||
|
155 | 12 | / 15 / | 6 | -3 | 111 | 32% | 1 | 3 | -2 | |||
|
137 | 10 | / 20 / | 3 | -10 | 87 | 48% | 1 | 1 | 0 |
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
286 | 24 | / 14 / | 7 | +10 | 169 | 38% | 3 | 0 | +3 | |||
|
208 | 17 | / 16 / | 7 | +1 | 129 | 28% | 3 | 0 | +3 | |||
|
195 | 16 | / 17 / | 1 | -1 | 129 | 35% | 3 | 2 | +1 | |||
|
179 | 14 | / 15 / | 4 | -1 | 111 | 16% | 5 | 5 | 0 | |||
|
176 | 15 | / 15 / | 11 | 0 | 118 | 27% | 2 | 0 | +2 |
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
207 | 34 | / 34 / | 6 | 0 | 126 | 20% | 8 | 10 | -2 | |||
|
193 | 28 | / 38 / | 11 | -10 | 131 | 40% | 4 | 2 | +2 | |||
|
187 | 29 | / 34 / | 18 | -5 | 124 | 20% | 2 | 5 | -3 | |||
|
186 | 30 | / 36 / | 5 | -6 | 122 | 27% | 2 | 5 | -3 | |||
|
179 | 28 | / 30 / | 8 | -2 | 124 | 25% | 4 | 4 | 0 |
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
260 | 43 | / 29 / | 30 | +14 | 158 | 32% | 5 | 1 | +4 | |||
|
256 | 42 | / 33 / | 6 | +9 | 169 | 29% | 10 | 4 | +6 | |||
|
186 | 32 | / 28 / | 13 | +4 | 118 | 23% | 3 | 0 | +3 | |||
|
177 | 27 | / 27 / | 29 | 0 | 117 | 25% | 2 | 4 | -2 | |||
|
173 | 28 | / 32 / | 6 | -4 | 106 | 21% | 6 | 11 | -5 |
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
248 | 18 | / 18 / | 8 | 0 | 175 | 31% | 3 | 1 | +2 | |||
|
202 | 16 | / 15 / | 2 | +1 | 136 | 17% | 3 | 1 | +2 | |||
|
200 | 17 | / 17 / | 2 | 0 | 120 | 22% | 4 | 4 | 0 | |||
|
155 | 12 | / 18 / | 3 | -6 | 109 | 20% | 2 | 1 | +1 | |||
|
143 | 9 | / 18 / | 11 | -9 | 94 | 17% | 1 | 3 | -2 |
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
316 | 26 | / 16 / | 5 | +10 | 209 | 23% | 7 | 2 | +5 | |||
|
233 | 19 | / 15 / | 23 | +4 | 146 | 25% | 2 | 1 | +1 | |||
|
177 | 12 | / 12 / | 18 | 0 | 115 | 22% | 0 | 4 | -4 | |||
|
166 | 14 | / 17 / | 2 | -3 | 100 | 26% | 1 | 6 | -5 | |||
|
164 | 15 | / 12 / | 6 | +3 | 107 | 17% | 0 | 0 | 0 |
So disappointed, attack on both maps were just instahit after instahit, no map control, no adaptation. It's liked i watched team without IGL, no time to midround if you just run into 3 or 4 stack each round, because they know where you are going each round. It's just mud, you can't play in the mud vs GENG, they are all shooters. Hope it's a wake up call.