Do you think Riot will ever change the RNG spraying patterns / Run and gun and all that or do you think we will need to deal with it till the end of Val.
Skoepdoep2 [#5]so you're saying there is no skill in aiming rn?
Don’t think he said that. But he’s not wrong there is barely any gun skill in this game. Aiming and movement in Valorant overall isn’t that hard and it’s a known topic. It’s still a skill to aim no denying that but doesn’t change the skill gap of the game is lower.
Skoepdoep2 [#5]so you're saying there is no skill in aiming rn?
Nope. I'm just saying if they leave the spray patterns to luck the skill ceiling will forever be quite low.
LilRickyy [#10]Nope. I'm just saying if they leave the spray patterns to luck the skill ceiling will forever be quite low.
To be honest if they change it now after so long it'll probably ruin the game for alot of people. since they'd suddenly have to change everything they have known for 3 years. That and it'd be even more of a cs go rip off if they use the same spray patterns
LilRickyy [#10]Nope. I'm just saying if they leave the spray patterns to luck the skill ceiling will forever be quite low.
Spray patterns are lame, I like games that encourage aiming clamly andngoing for precision and not just crouching and relying on muscle memory
Skoepdoep2 [#11]To be honest if they change it now after so long it'll probably ruin the game for alot of people. since they'd suddenly have to change everything they have known for 3 years. That and it'd be even more of a cs go rip off if they use the same spray patterns
bro like ever game ever has spray patterns... Its not just CS.
CoCloudy [#13]no
why do you hate fun
makes the game less entertaining from both pro play and ranked
terrible idea
When gunfights are luck in a competitive game with a pro scene I find that to be incredibly stupid.
LilRickyy [#9]Make the spread bigger??
OW doesn't, call of duty mostly has upward recoil and not really set patterns (wrong reply whoops)
LilRickyy [#14]bro like ever game ever has spray patterns... Its not just CS.
OW doesn't, call of duty mostly has upward recoil and not really set patterns
LilRickyy [#15]When gunfights are luck in a competitive game with a pro scene I find that to be incredibly stupid.
wtf lmfao
then you would never get sick plays like that ever again
no point taking fun out the game for no reason
LilRickyy [#9]Make the spread bigger??
You know the spread is bigger while running than CS at this point right?
kapteN [#19]You know the spread is bigger while running than CS at this point right?
Bro we are talking about Val, Why u bringing CS up
CoCloudy [#18]wtf lmfao
then you would never get sick plays like that ever again
no point taking fun out the game for no reason
Bro are you stupid??????
Skoepdoep2 [#16]OW doesn't, call of duty mostly has upward recoil and not really set patterns (wrong reply whoops)
Okay but we arent playing either of those games... Why are you bringing up different games. Idc about different games. I want VALORANT to change.
Actually don't like spray patterns because it narrows the play-style too much and makes it too predictable, if someone wins a 1v1 in a pro match by resorting to RNG then kudos to them for actually betting on that, every strategy is betting on something on some level. If you think that running and gunning or crab walking or whatever is worth in a certain scenario, you're making that choice based on what you know of the game and your current situation, we're talking about pros here not noobs.
Also valorant is a game intended for all audiences and has already shown that it wants it's mechanic to be more acessible than it's competitors, so i don't think they'll ever remove RNG sprays, maybe balance it and nerf weapon spreads like they do it all the time with certain weapons. If this were introduced it would not balance the game it would just filter out certain types of players, you're not a better player just because you can memorize a spray pattern, pros would adjust quickly but regular players would be higly impacted, which i don't think is what they intend when they make balancing changes.
langefer [#24]Actually don't like spray patterns because it narrows the play-style too much and makes it too predictable, if someone wins a 1v1 in a pro match by resorting to RNG then kudos to them for actually betting on that, every strategy is betting on something on some level. If you think that running and gunning or crab walking or whatever is worth in a certain scenario, you're making that choice based on what you know of the game and your current situation, we're talking about pros here not noobs.
Also valorant is a game intended for all audiences and has already shown that it wants it's mechanic to be more acessible than it's competitors, so i don't think they'll ever remove RNG sprays, maybe balance it and nerf weapon spreads like they do it all the time with certain weapons. If this were introduced it would not balance the game it would just filter out certain types of players, you're not a better player just because you can memorize a spray pattern, pros would adjust quickly but regular players would be higly impacted, which i don't think is what they intend when they make balancing changes.
Yeah im not reading this essay.