Rate maps s-f tier before the new map releases
Mine:
S: Haven
A: Breeze
B: Fracture, Bind, Split
C: Icebox
D:
F: Ascent
archetype [#2]ascent F??
Ascent is such a shitty map
It’s super boring, repetitive, and stale
The only fun thing in ascent is defending/retaking A site. Otherwise it’s ass. B rarely gets hit, most pushes are mid, A or a split. Mid is annoying to take unless you have an astra or maybe brim. Main site entrances are very cramped and one dimensional, allowing chambers and other agents to make stupid plays on defense and have no punishment (ex: chamber literally being like 10 feet into b main holding a corner with an op is unpunishable) I could go on
typicalguysalad [#3]am I the only one that like all maps equally
I would say I would but ascent and icebox sometimes ruin it for me. I really like all maps except for those.
WinterZ [#4]S: Breeze, Bind
A: Fracture, Haven
B: Icebox
C: Ascent
D:
E:
F:SPLIT TIER (THIS MAP IS GOD AWFUL): Split
Switch split and ascent imo but holy based thank you for not being mindless “omg fracture and breeze bad!!” npc
ChrisPewPew [#8]s Haven
A bind icebox
B Breeze Ascent
C Fracture Split
based on how much i enjoy playing them
Reasonable. I’d say split and fracture can be C or A just depending on the teammates you get.
S: Ascent, Haven
A: Icebox, Bind
B: Split (defence)
C: Split (attack)
D: Fracture (feel like I haven't figured out what a solid 'default' on this map looks like yet. Is there even one?)
F: Breeze
I consider Breeze F tier because you have no choice but to pick viper to make it playable, not choosing viper, whether a ranked or even pro game makes it such that you've almost already lost. Wish it was more versatile to allow other controllers to fill this role. Too many angles while entering a sight so you basically have to have that viper wall on attack.
SubDosa [#12]S: Ascent, Haven
A: Icebox, Bind
B: Split (defence)
C: Split (attack)
D: Fracture (feel like I haven't figured out what a solid 'default' on this map looks like yet. Is there even one?)
F: BreezeI consider Breeze F tier because you have no choice but to pick viper to make it playable, not choosing viper, whether a ranked or even pro game makes it such that you've almost already lost. Wish it was more versatile to allow other controllers to fill this role. Too many angles while entering a sight so you basically have to have that viper wall on attack.
I suppose breeze is constrictive for controllers. But certainly as long as there is a viper it’s much better than ascent
spookmeister [#15]I suppose breeze is constrictive for controllers. But certainly as long as there is a viper it’s much better than ascent
used to have a shitty PC and always loaded in last to agent select. Was forced to fill viper on breeze everytime, you can guess why I dislike it. Now I load in first, and chamber on breeze is pretty fun to play, but I've noticed you'll still almost always lose without a viper.
typicalguysalad [#3]am I the only one that like all maps equally
Same except breeze and sometimes icebox’s
spookmeister [#6]Ascent is such a shitty map
It’s super boring, repetitive, and stale
The only fun thing in ascent is defending/retaking A site. Otherwise it’s ass. B rarely gets hit, most pushes are mid, A or a split. Mid is annoying to take unless you have an astra or maybe brim. Main site entrances are very cramped and one dimensional, allowing chambers and other agents to make stupid plays on defense and have no punishment (ex: chamber literally being like 10 feet into b main holding a corner with an op is unpunishable) I could go on
the problem with ascent being repetitive is the current agent meta and not the map itself IMO
spookmeister [#9]Switch split and ascent imo but holy based thank you for not being mindless “omg fracture and breeze bad!!” npc
this is just my incredibly unbiased chamber main take in no way shape or form influenced by the agents I play
S-Fracture, haven(promote most team based util heavy gameplay)
A-split (hot take split is attacker sided teams just dk how to attack) ICEBOX
B-Ascent, bind(actually defender sided, easy to hold attackers in chokes)
C-breeze- i dont hate breeze but its so one dimensional, you need viper and sova, you basically need a kayo or a skye and its mostly aim battles which is fine but im a utility heavy game enjoyer