m4
Flag: United States
Registered: February 20, 2024
Last post: January 22, 2026 at 7:57 PM
Posts: 1535
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I recently finished reading “Thinking in Systems” by Donella Meadows and for fun thought I would apply it to Valorant, VCT and esports orgs using the “shifting the burden to the intervenor” discussion.

Instead of writing a long drawn out 20 page paper, I want to shrink this into something hopefully readable. I know a lot of people won’t engage with this post and that’s fine. Once again, my targets are the few who do and who maybe are not in a position today to do something but in the future, maybe.

I believe that we, in Valorant esports, have a “shifting the burden to the intervenor” problem. This idea goes like this, there is a problem, team underperformance. There is a quick fix, switching out a coach or players. And a fundamental solution, something that takes longer, which in my opinion, is building on fundamentals and doing the boring stuff.

The boring stuff takes longer to learn and the system (Valorant esports ecosystem) always has a quick fix in the name of players or coaches to swap in and out. This even exists at the academy level where we are trying to develop the future of Valorant esports. The boring stuff is not an endless calendar of scrims. It's not comparing this game to magic the gathering or chess. It's diving into the mechanics of the game and using those mechanics to produce interesting results. This game is more than the agent select screen. We can break this boring loop we find ourselves in.

This loop looks something like this, Team A, underperforms over the course of a season and doesn’t place well internationally. Despite giving the team ample time to “figure it out”, they don’t. The organization feels they have only one option, cut players and find new ones. Another round of a season goes by and the team still underperforms. The organization feels they have only one option, they cut the coach and the cycle continues. This has been the last five years of our lives.

The fundamental path of leveling up teams cannot be explored because the franchise system is closed. An organization has a certain subset of people that have the experience to be “trusted” in these positions. These people participate in a talent carousel that drops them out of the system and a couple years later pulls them back in. The organizations claim to create super teams from outside talent but then over time when it shows to be false, they quickly dissolve and we are distracted by new players from Ascension.

The fix is to attack the fundamental problem. This problem is there is no exploration outside of the system because the system is closed. There are no discussions and there are only echo chambers. We believe only tier 1 has the answers yet we have had no progression. We still have the same things happening in every game. No one is willing to try new combinations of agents or develop new paths to gunplay unless they are shown to be successful. But there is no opportunity for new successful combinations to be displayed. We have roster moves that are always safe and predictable. Coaches are rewarded with additional time when blame can be shifted away from them and towards the players. Everyone is aware of the loop and is constantly worried about the loop.

Just like Riot promotes causes like inclusivity, this needs to be expanded to capture more of the community. There cannot just be one initiative to get the community involved. There needs to be more open tournaments for everyone who wants to participate that goes beyond online.

Historically, in tactical FPS games, online was never the final destination. It was the space between LAN events. If we have more Riot endorsed tournaments, a wider net will create more potential than the carousel of talent we currently have. Counter-strike built a generation of players that then passed that love of the game to their siblings who carried the torch and still play to this day.

The house is on fire, the system is broken, we cannot be reliant on the same fixes for the next five years. We need to wake up and smell the smoke, see the fire before we are only left with ashes and the next game that will repeat the same mistakes.

Thank you for attending my TED talk.

posted 1 month ago

what is patient? like the first guy who gets the zombie virus?

posted 1 month ago

Umm update? This is taking more than an hour?

posted 2 months ago

Invalid list. Clearly 70% staff and 30% users.

posted 2 months ago

We should crowdfund and buy the replays

posted 2 months ago

0-2 on good opinions. unfortunately we are judged on our wins and losses fam.

posted 2 months ago

That's a good question. But when you're making 8x on your money, who cares.

posted 2 months ago

Too bad, you could have made $800 dollars on $100.

posted 2 months ago

You think 808 and heartbreak is #2? Who hurt you?

posted 2 months ago

I can buy boosting services on Linkedin? Please tell me how in 5 easy steps

posted 2 months ago

You can SEE people on a website? Hacker.

posted 2 months ago

:)

But it's fun.

posted 2 months ago

You can 5 stack to radiant... your argument is invalid. Rank is just a matter of networking or having enough money to buy boosting services.

posted 2 months ago

Better than typing out morse code because you tried shit talking a team and they ended up winning?

posted 2 months ago

That's false. Every person who as amassed wealth made a decision at some point that was genius even if at the the time they were unaware of it. Just give up. All your heroes are rich.

posted 2 months ago

One of the biggest threads on this website proved that no one knew what a table of contents was...

posted 2 months ago

As a society it's desperately needed. Statistically most people on this site are illiterate.

posted 2 months ago

Clearly. People with money are in the best position to make determinations about value. They have accumulated it all.

posted 2 months ago

The system is designed to freeze the rank distributions. It makes two determinations on whether you win or will lose. Educate yourself on the Riot matchmaking patent. It's free to read.

posted 2 months ago

Someone with money thinks it's worth something... my book that makes it valid.

posted 2 months ago

Why lie when we are judged by are wins and losses

https://www.vlr.gg/587116/ge-superteam/#12

posted 2 months ago

Sorry the 30 man GE roster didn't work out...

posted 2 months ago

Speaking of simping... Hi Frogger... How's mce?

posted 2 months ago

You know I'm game...

Do we wanna talk about how VLR is straight simping for Elevated and Anderzz?

posted 2 months ago

Would you classify this sort of video as a "news report" on the state of the game? If so, good video. But for analysis, it's more about answering why the win rate or pick rate is this way. Would love to hear more why you think they are the way they are.

posted 2 months ago

The snippets of music go by so fast when you inspect too... They should run the entire song.

posted 2 months ago

I can't tell if you are copying and pasting this... or just don't know it was 115 pages... You just said this like 2 days ago...

@mods can I can get a ban on this kid for poor content.

posted 2 months ago

They won't like it :)

posted 2 months ago

It's okay. I have some things planned :)

posted 2 months ago

This.

Maybe even in order to play for SEN there is a quarterly tournament where the number 1 team gets to represent SEN. Sort of "choose your best gladiators" for a Riot Sponsored tourney. That way we always have proven players at the highest level. Not Immi's best friend.

posted 2 months ago

Is the viewership even that good to turn down an open competition system? The only numbers that really bang are Champions. VCT NA is pretty mid... Only SEN pulls numbers

posted 2 months ago

Not a bad take.

Open the flood gates Riot. Closed franchised system is boring. More NYC/SF/HOU/MIA tournaments.

posted 2 months ago

No hate to babybay but what the heck is the state of VCT Valorant if an aging OW pro comes through and out performs jawg? Makes me question the entire league.

posted 2 months ago

Riot balances all games in their portfolio for casuals. Matchmaking is also balanced for casuals. I agree with this take.

posted 2 months ago

This guy...

posted 2 months ago

People have just gone full low effort. The copies of the original are boring.

posted 2 months ago

According to the data, they've locked in when it comes to maps, coaching staff and players:

https://docs.google.com/document/d/1Byk7pzWBUOmDO4NpOXaH1D7qYh2NQhYxXZgQ8LLa-1Y/edit?usp=sharing

posted 2 months ago

Like it's not even fun anymore to ragebait because of the low effort of vlr these days...

posted 2 months ago

the same one telling you commas shouldn't come before an "and".

And it was a joke... hidden in the text is a paragraph calling out the nonsense of the whole 20 pages. He didn't understand anything because the purpose was to make fun of the entire exercise of doing what I did... I'm just an artist in a sea of bots.

posted 2 months ago

try again. re-read. you missed a crucial section.

posted 2 months ago

self-own. reading comprehension is strrruggglling....

posted 2 months ago

I raised nepotism/cronyism 10 months ago. It doesn't exist because the community said it didn't at that time and cannot all of a sudden see it.

I declare no nepotism exists. Subject ended.

posted 2 months ago

one way to generate offers is to say you're getting offers. vlr has to recognize game.

posted 2 months ago

Thank you!

posted 2 months ago
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