kapteN
Flag: Belgium
Registered: September 1, 2020
Last post: June 23, 2025 at 4:36 AM
Posts: 1604
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why is that?

posted about 3 years ago

ok? op wasn't denying that. He didn't say "the best", he said "one of the best"

posted about 3 years ago

To anyone who's a decent rank it's obvious which are the low value takes in any case

posted about 3 years ago

+1 exactly this. People just see jett and instantly think "gotta hardcarry on jett". Nevermind that you can play jett in many different ways and the way liquid is utilizing scream's jett is not a role that allows him to hardcarry

posted about 3 years ago

Rank? Think you don't really understand what the gameplan was of liquid.

ScreaM did exactly what they wanted him to do: create space. This will make you die in "stupid ways" a LOT, but kills aren't the goal in this case.

posted about 3 years ago

the way they were playing on haven doesn't allow him to hardcarry, so it only works if there are others to pick up the pieces, which I'm glad soulcas and jamppi are able to do

posted about 3 years ago

Side note: ScreaM was playing HARD entry space maker in this match. His role is not to go wild and play as a hardcarry. If you actually looked at what he did, he did exactly what he was supposed to do: make space. If you die after 1 kill or give your team the opportunity to actually get onto site and trade, then you've done your job well.

People for some reason always put the onus on jetts and other duelists to absolutely madfrag. If you're playing hard entry, this is not only super difficult to do but also not part of the job description.

EDIT: This is why you so often see him hardcarry on sage. He doesn't have to go in first to create space and can create his own battlesage angles, affording him much more opportunity to clean up kills and use the space given to him, rather than make it himself.

posted about 3 years ago

I wish people would stop with the "scream all aim no brain" bullshit. Even towards the end of his CS career he was actually doing extremely well with his utility.

Even now in valorant he's quite smart with his util and positioning. He reads plays quite well and spots gaps of opportunity.

It's not 2013 scream anymore.

posted about 3 years ago

immortal really isn't that impressive

posted about 3 years ago

cNed 100%. He's just too consistently good

posted about 3 years ago

nobody asked about bestfragging or allround

simply who is the best awper.

posted about 3 years ago

how tf do people even get 6-8 ping? I have good internet, live in london and connect to london servers with 19-25 ping

posted about 3 years ago

Shift, walk for control, as shift is more easily accessible during a gunfight than ctrl

posted about 3 years ago

Cool to see another big boi org name come into valorant

posted about 3 years ago

Used to think "captain" sounded cool like 10 years ago.

Made a nickname CAP10 (cap ten) but people kept calling me kapio cause they didn't understand it was supposed to be pronounced captain. Kapio sounds fucking dumb, so had to change it to KapteN, which I've had for years and years, but now with a small k

posted about 3 years ago

Honestly it's quite normal in Belgium to learn all 4 of those languages. It's not like I took extra classes, you learn all of them in school by default (except latin, that's a choice)

posted about 3 years ago

in terms of playerbase yes, but not in terms of esport size. CS continues to bring bigger numbers even for smaller games.

posted about 3 years ago

Just saw your question about languages. Think you edited your post:

-Dutch/Flemish: Native & fluently, grew up in the Flemish part of Belgium
-English: Native & fluently. Even though neither of my parents are from an english speaking country, my dad thought it was important I was brought up in english as well since he works internationally
-French: Conversational. We start learning at age 10 in Flanders
-German: Basic. Had a few years of lessons, can kind of hold a conversation but not too well. Written german isn't a massive problem however.

Also had 6 years of Latin classes so can translate from Latin to Dutch/English decently. Doesn't count as a language technically though since I can't translate back or speak it

posted about 3 years ago

Boston is a great city for job opportunities however. Loads of big firms have a seat there.

posted about 3 years ago

Tbh just got extremely lucky with job offer locations. Wasn't necessarily my choice, kind of just rolled into these things

posted about 3 years ago

Belgian living in London in the UK for nearly 4 years now. Before that NYC in the US for a while, before that Tilburg in the Netherlands for a year and, finally, spent most of my life before that in Belgium in and near Ghent.

posted about 3 years ago

I agree with you for the most part.

My entire point is just that because of the unchanging nature of CS and its large fanbase, it is quite sustainable.

Valorant is growing and it definitely has the potential to avoid the fate of apex and avoid the mistakes of overwatch, but due to it changing all the time, there may come a point in time that will harm the game quite hard.

I know many people I used to queue with, for example, that stopped playing valorant due to the post-plant meta that has barely any counter.

It only takes a few slight missteps to lose the trust of people, and no matter if you fix it a month after with more balance or a new agent, some people will refuse to come back. Do this several times and the popularity of the game may suffer for it.

Given the riot treatment and the growth we're seeing, I don't THINK it will happen but it's hard to say at the moment whether the growth of valorant is sustainable. All I'm saying.

posted about 3 years ago

They cant even win properly in EU why would they be a top team lmao

posted about 3 years ago

Hard to say honestly. CSGO has always been sustainable.

Look at games like Apex Legends. Became absolutely fucking GIGANTIC in a super short amount of time, then dwindled just as fast.

Look at overwatch. If Valorant makes the mistake of adding the equivalent to Brigitte in Overwatch, it could be a mistake that sees a bunch of the playerbase leave and never come back.

CSGO being fairly stable and unchanging is both one of its biggest strengths and biggest weaknesses at the moment.

posted about 3 years ago

cNed - jett/dedicated operator
nAts - main sentinel, cypher/kj
Ethan - sova/skye/sage, haven't seen him on sova yet but we've seen him flex a lot on a bunch of agents. Seems like a jack of all trades really with good impact
ScreaM - 2nd duelist/flex on sage. Potentially asuna if raze remains top tier
ANGE1 - Smokes / flex, super versatile player / IGL

posted about 3 years ago

nice igl in your team

posted about 3 years ago

4 people that tend to play duelists, with only sick and scream able to adapt (and not by much in the case of scream).

Terrible take.

posted about 3 years ago

7 years? More like 11-12 years. Indeed great memories, and CS will always have a special place in many people's hearts.

I don't think valorant is nearly as big as CS is atm, and Valorant as an esport isn't even close to be fair. But valorant IS steadily growing and innovating while CS remains stale and remains pretty much the exact same game it was 5 years ago. Which is the biggest reason I moved over.

posted about 3 years ago

Kill records are only counted for regulation games my guy.

His 48 kills in 36 rounds is the equivalent of a 32 kill game in regulation. We’ve seen higher kill counts than that in regulation.

posted about 4 years ago

Ironic coming from a Turkish player bringing up his own scene as an example. No scene is more toxic towards criticism than you guys.

Say 1 bad word about anything related to Turkey, Turkey's scene, Turkish teams or turkish players and you get a flood of downvotes.

posted about 4 years ago

“Why not?”

Cause of the massive sponsor backlash teams will have from signing sinatraa. Doubt a top level team will want to touch him for years.

Just look at kNg in CSGO. Didn’t get signed to a top team for ages cause of something that was much less bad than the whole sinatraa case.

posted about 4 years ago

He wasn't even on T1. He was on their academy team lmao

posted about 4 years ago

Walking and running both nerfed on rifles, heavies, SMGs and pistols

posted about 4 years ago

It's a spectre you idiot. SMGs are supposed to be better at run and gun than rifles.

SMGs and pistols are less accurate while moving in Valorant than in CS even so don't know what you are on about

posted about 4 years ago

There’s several but they are already in EMEA teams

Jady is fucking amazing, chiwawa pretty great too

posted about 4 years ago

just played him in PBE and he's def fucking strong

posted about 4 years ago

And people telling me I’m wrong to think he’s going to be super powerful if not broken. Downvotes all around

posted about 4 years ago
  1. You can't get used to and instinctively dodge a popflash. That's literally what a popflash is. Breach flashes are by definition not popflashes.

  2. It is. "every flash has different situations they're versatile in", yes, and this agent would be able to emulate most of those. Thus making it more versatile. again, literally the definition of versatility.

  3. No gamesense? Look at what it does and how quick the first tick is compared to a molly in the game

  4. I do believe it will be destroyable given short windup time, similar to vision dart

posted about 4 years ago

Nobody has any objection to her smokes

posted about 4 years ago

Yes, it can do the phoenix thing, but it can also do more.

Literally the definition of versatility

posted about 4 years ago

Given the knife has a short windup time I do believe it can be broken before it goes off however.

Still a nice piece of kit if you can get it behind people like sova vision dart

posted about 4 years ago

Except skye has to be guiding her flashes except for close angles, they can be destroyed and can be heard quite easily.

This guy doesn't have to guide his flashes, they cannot be destroyed and not enough info about sound cues.

posted about 4 years ago

We know how most abilities work from the gameplay we've seen. There are very little unknowns, which are:
-How much damage the nade does per tick
-How far the ult pulses
-How long revive of downed kay-o takes
-Whether the knife can be destroyed before pulsing (assuming yes)

Everything else we can see in the gameplay vid.

Again tell me where I'm wrong

posted about 4 years ago

I didn't ignore the word coordinated, I addressed it. You're misinterpreting it.

The stats show that the statistically best performing team statistically plays the most astra. They don't care about your opinions.

you also mention Sova, Jett, KillJoy, Viper

You're right, viper has little counterplay when played right, which is why we also saw her a lot in iceland. Jett has quite little counterplay as well (again, a must pick in iceland on most maps).
Sova and killjoy have a lot of counterplay. Everything can be avoided or destroyed.

posted about 4 years ago

https://www.youtube.com/watch?v=LwnSPWWBoj8&ab_channel=%D0%93%D0%B0%D0%BB%D0%B0%D0%BA%D1%82%D0%B8%D0%BA%D0%B0%D0%9D%D0%BE%D1%83%D1%82

Sorry, not 1000 hp, it's 850 HP. You can see it in this video. The info on what the ult does is readily available anywhere

Also by the time you are changing position the kay-o's teammates will already be flooding site, giving them space to revive.

posted about 4 years ago

It is huge.

https://www.youtube.com/watch?v=LwnSPWWBoj8&ab_channel=%D0%93%D0%B0%D0%BB%D0%B0%D0%BA%D1%82%D0%B8%D0%BA%D0%B0%D0%9D%D0%BE%D1%83%D1%82

But look at the video, he has 850 HP when downed. Takes 6 headshots to completely kill him, or 22 bodyshots. Will be hard to spend the time doing that when his teammates are getting on site as well.

posted about 4 years ago

Yes, and the team that won it all, and had a 100% pickrate on her apart from icebox is calling other teams dumb for not playing her. Also you brought up fnatic who said in the press conference they think brim is better, but they actually busted out the astra themselves as well. May be classic mindgames.

"to add more counterplay to some of her play patterns that are too oppressive in coordinated play".

This doesn't back up what you said man, this says they're adding counterplay, not change her "partner in crime" playstyle.

It means they realize that astra's abilities are too strong with good comms/teamplay, they specifically call it out because astra isn't as good in ranked despite her being OP in pro scene. Which means counterplay to her abilities, exactly what I said.

You're really good at misreading things man. I'm not downvoting people who disagree with me, I'm downvoting people who are making dumb posts.

posted about 4 years ago

2 secs seems perfectly reasonable - apologies for calling you out on making assumptions.

That being said, just having an extra body on the field even if 50 hp, after an entry, is a pretty good deal if you ask me, especially when that "body" enables an easier push by disabling abilities

posted about 4 years ago

What riot is adjusting according to the State of the Agents update is counterplay to her abilities, cause there is none. Nothing is being said about the team aspect

Sentinels played Astra on 7 out of 9 maps in iceland, the only 2 maps they didn't play her were both icebox, where she simply isn't as viable.

That's a 100% pickrate on every map that isn't icebox

posted about 4 years ago

There is 0 info on how long it takes to revive him, don't make assumptions.

Yoru was not viable cause of the huge sound cues for everything, not an issue here.

Breach's flash lasts longer but cannot be a true popflash and lacks the versatility of this flash, which was the point in my OP.

I know the 8v5 scenario is dumb, pointless argument. I just said it is possible, and specifically mentioned it's not viable.

How about you actually address the points in the OP instead of bringing up things that have nothing to do with what I wrote.

posted about 4 years ago
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