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Flag: | International |
Registered: | May 28, 2021 |
Last post: | April 24, 2023 at 6:45 PM |
Posts: | 662 |
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crazy lineups from one side of the map to the other are great, but it wont be too hard for you if you've already kinda mastered the agent to kind of make it up on the go
but can he cosplay rem and dance in front of the camera for his audience?
op was literally asking based on the past performances from kennys in cs whether he'd be good oper, translated into valorant
we're talking about a guy who might transition from fps game to fps game, speculation is nothing outta this world, you need to understand that its due to happen, same as it happened with na pros back in the day when they made the switch, and yes, it did translate to some of them, and even made em better here than they were in csgo
as both games are obviously not the same but share similarities based on gameplay, it's not wrong to wonder whether a guy who played a role that also exists in this game would be good at it
as long as teamplay plays that role and you guys succeed at it, it aint really matter who gets the kill or the assist, you both share the merit
this is actually a great idea csgo implemented as u mentioned.
yes, this would definitely be great to have some people that share the language finally find someone who they can communicate with
yeah i feel you, tho its understandable riot would lean towards balancing agents in order to make them good when teamplaying, so it kinda sucks for lone wolves like you in this case.
imo the best possible solution is to find someone to duo w/ most of the time, that's gonna be the best possible move to have in europe, even if u have no irl friends who play val, just try to find some on discord or something
it is definitely one of the most important aspects of teamplay, hence why unfortunately you'll see so many european players in ranked just give up on the game early on, its very hard for a non-english user to communicate properly with their teammates, add another teammate that also does not know how to communicate in english and basically relies on cussing in their mother language and you have a complete L team
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u missed the entire point by just reading the title
R-Click is far better than it used to be and it's more suitable for a quick peek. I would say L-Click is definitely something u cant use for urself, but I understand they intend for you to use it to help flash for other people rather than just urself
well nfl is definitely more watched in na generally speaking
probably outside of na very few individuals will actually know who brady is.
challengers was the most puzzled shit ive ever seen in esports, how many other qualifiers was there?
i agree on masters, easy format easy shit
seeing some years in here makes me actually believe i might be top 3 oldest users
To be honest, any other format rather than the one they using rn would be fine to me.
Right now it all feels like a qualifier to play the qualifier to qualify for the final qualifier that will lead to the one championship, which after that one in case u havent qualified already by winning the whole championship, u get another last chance qualifier to qualify for the mega final championship.
wtf
i understand your point, although that does not make jett's ult aoe at all, it's just sound cues to let you know something important is going on.
Popping Reyna's Empress gives a sound cue, that doesn't make it an AOE ability nor it actually is.
Well I personally don't like the comparison between Jett's ult and Reyna's. Jett's abilities kit is far bigger and wider than Reyna's, making Jett the better agent overall. Removing the recharge on Reyna's ult just makes her even weaker in comparison with other duelists.
Her ability kit is already weak, only getting strong when ulting making her depend solely on precision and aim.
I've said it in a couple replies #18 #19 but in my honest opinion the way-to-go is making jett's blades play out just like Reyna's Empress. Make it a timer and reset both knives and the timer after every other kill.
This allows the enemies to decide whether or not to let the ult run out of time or face it.
IMO this gives Jett a special position within the current meta and allows other players to decide not to take a peek.
timer on jett's blades is the way to-go
how many other agents can carry with their ult on for as long as the round is being played?
well yeah but the aoe for raze's ult is as big as the universe in comparison with jett's knives
i would simply add a timer to it similar to Raze's and reyna's and sova's ult
as much as I feel like this is a fact about the map, the biggest problem i've got facing breeze is the incredible disadvantage you find when competing against OP players
i rarely play duelist as I love playing a more supportive/initiator kinda role, so it's pretty difficult to get ahold of those duels in such a one way map for OP vs phantom/vandal
that seems more like it, thanks number1_poiz_jettgod_fan
well the kyedae thing was from nov 2020 so if it aint happened til now its unlikely to happen.
I'd expect some bans and fines coming from Riot if they ever make an exclusive league/regular competition such as they have in League
i aint lost 3 ever after dodging... also never got a timer cuz i rarely dodge but yea
I mainly fill to be honest, but my most agent picks are sova, skye, sage n brim/omen
"HRTF provides “simulated surround sound,” allowing you to more accurately hear audio from all directions"
https://www.dexerto.com/valorant/valorants-hrtf-setting-audio-enhancements-explained-1544348/
refresh rate will help u a bunch and will make the experience far more enjoyable and smoother.
it will not improve your aim nor movement mechanics tho
mostly i would say more refresh rate will help you gather more information on the screen than before
I feel you mens))
I love breeze as a map, but hate playing it in ranked.
while it does matter to have good/decent reaction time, it's not all about it
there's timing and aim involved in it, if hypothetically this one player is always right at where to aim and never or rarely ever has to flick, theres little to no reaction time involved aside from recognizing a target in front of you and shooting it.
Take nAts for instance, man is lurking like a 5head most of the time and catches a lotta enemies from the back. Does it involve reaction time? Well, yeah but not quite.
gl mens)) and hope to see you around sooner rather than later
i think we are mistaking reaction time with ranking up easy, aside from reacting accordingly u might as well need to aim right
i never really changed the default sound options for the game except for removing the main menu music, agent select music and etc.
what i did have to do with hyperx cloud II im currently using was not using the 7.1 sound feature, sound gets all weird and its kinda hard to tell where someone's stepping.
Might just be me tho
so long there's no 128tick servers for dm i doubt players will go there to do their usual warmup...
but at least that's something
the droppable grenades seems like a good addition
bruv lemme be honest, if there is no vlr.gg equivalent to rocket league, maybe this is your one chance at making one
or pay someone else to do it
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i think he would rather kill it first then cook it then eat it unless for some specific reason he decides not to eat such as being vegan
pansy was actually very good in csgo and i think she's doing fine in val, i understand u may or may not like it, but i'd rather have her cast val matches than league casters that really dont know much about fps aside from what theyve learned watching it
finally astralis_6_majors is here
u too mens))
"lmao a random guy on the internet says u're wrong lmao"
I feel like we are missing the real meaning of "scrim results don't matter". Usually saying that means that it doesn't matter the outcome, whether it was a victory or a loss, rather than how the opponent played, if they were always on top of you or whatever else. That does matter, as it does tell your team/teammates where you're gonna have to reinforce the team at.
If scrims didn't matter at all, then there would be no point in even playing them.
From my perspective, them dropping two maps in a series victory and losing a series 2 to nothing will make every other team highly believe they're more than capable of defeating SEN.
In my opinion, this feeling wasn't as big before Berlin, teams would go into matches thinking they were gonna surprise, but would end up being defeated. Now that they've proved gods can bleed too, it'll be a matter of time people start thinking of them as humans, and not so much as gods.