0

according to this patch

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#1
kitsuneHP

enemy location for one second == ressurection??

#2
MrBlooBloom
5
Frags
+

I think you don't understand how good that ult is in pro play, it is definitly worth a res

#7
kitsuneHP
0
Frags
+

ig what im saying is more inclined with the sage changes and not with cypher nerf. cypher nerf is well deserved. i just thought sage's ult could have just been the same 8 no?

#8
Galactc
4
Frags
+

Sage has been shit for so long I'd rather see them just try it if it sucks so much they'll increase the cost of the ult again anyway

#3
LordItachi
0
Frags
+

Context?

#4
Danny
8
Frags
+

gotta be silver if you don't understand why cypher ult is so good

#6
kitsuneHP
0
Frags
+

im not saying cypher ult should go to 6 orbs, 7 orbs is the right thing, but i still prefer sage resurrection to be 8 orbs

#10
Danny
1
Frags
+

Sage resurrection at 8 ult orbs is terrible. It’s already just a more situational pheonix/clove ult.

#5
Alr3adyGone
0
Frags
+

At high levels cypher ult is a round winning ult, maybe not so much in lower ones but yea.

#9
Razhl
0
Frags
+

I think they're finding a hard time on how to buff the other sage kit, so they just chose the easy path which is reducing the ult cost

#14
DBStudios
0
Frags
+

Just like reduce the amount of time needed for a heal to like 25 seconds but reduce the self heal to 25 and the team heal to 80. I don't understand how to healer in this game gets a max of 2-3 heals per round.

#11
Prathades
1
Frags
+

Bro sage 8 orb is the reason why we only have 1 res each half. It's hard to res safely when teams understand util etc. They would usually immediately break wall and you target sage after ress.

#12
Shadow_Monarch
0
Frags
+

Then make Sage wall a lot stronger. It'll make Sage so much better and more comp meta.

#13
Prathades
0
Frags
+

then that would make sage op for 1v1. Remember riot did nerfed all weapon magazine so now we have less bullets to spam wall and stuff.

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