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Update on my balancing agents series

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#1
cloudberry

Currently working on the sentinels thread... gonna try to put that one out in the next day or two. Afterward, I'm thinking of going over all the changes I've proposed, rereading the feedback, and maybe making a final megathread for a final version of my ideas.

If you guys wanna give me some ideas for the sentinels (and all the other agents as well), feel free to do so here. I'll try to read and maybe respond to every single one, whether it's genuine feedback and ideas or people just yelling at me for some reason.

Here are the threads I've put up so far:

Duelists: https://www.vlr.gg/378092/im-bored-im-gonna-try-to-balance-every-duelist
Initiators: https://www.vlr.gg/379291/im-gonna-try-to-balance-every-initiator
Controllers: https://www.vlr.gg/389030/im-gonna-try-to-balance-every-controller

Thank you for the support thus far :)

#2
ncahlil
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Frags
+

Deadlock buffs:
Barrier - make it rechargable but the time (45 secs or higher?) to recharge only starts after the barrier is destroyed (if not destroyed it doesn't recharge)
Ult - make the pull speed faster

#3
nihso
0
Frags
+

Rework Cypher and turn his trips into spiderwebs so he can swing around like the moroccan spiderman.

Deadlock trips should unbreakable to util

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