Mine is giving Deadlock ult a near sight but much less than omen blind so you can see much further, I would say bigger than 50% more than gecko molly radius.
It's not needed in pro play, but in ranked it's a huge complaint from teammates that the Harbor player just can't wall anywhere they aren't immediately in the vicinity of.
The wall itself doesn't need to be longer, but I'd like to be able to have it start farther out from Harbor's body with alt fire or something.
It's just that it's a playstyle that we never see, but he's supposed to be played with the team, for the team. He's kinda a support unlike a viper or an omen who are big intimidators. He's meant to allow you to play very aggressively, claim space and isolate fights (which is why PRX have been the first to play him (even though they don't use him that much anymore). I agree with the rotating cascade thing thouhg
Yeah I agree but the positioning of his utility doesn't need to be so limited for that to be the case. He can still be relatively short-ranged and forced to be near the team (like Brim and Clove) while not being restricted in that all his walls must start from his physical position. I think it's too strong a detriment when he already pays the price of being the controller with the worst stopping power.