Fracture is a map that only favour specific group of player base, and easily the no 1 map that is NOT for everyone. It's the worst map for solo queue and the amount of time "pinching" strats cause 1 side of the team to always ended up playing 3v5 most of the time. My personal dislike of this map:
- I play mainly recon initiator, this map doesn't need it because it favours flash initiator more. I hate playing breach/skye and I always ended up forcing to play fade/KJ/Neon instead. (EG sova is the only special exception).
- Map is too perpendicular, defensive side too cramped, heavily favoured close range aim gun. I prefer map with more medium range/longer range aim that is more "open".
I don't hate the map as some others, but Fracture needs to be re-worked.
- Decrease the 'rewarding' pinching strats by resizing some parts of the map to be more open visibly from longer range with all these perpendicular close range fights. This would make solo queue players less hateful due to constant 3v5 outcome.
- Further distant the defensive spawn with the site (map resize)
- Make it more recon initiator friendly to increase agent use on this map.