I don't know if chamber will have any effect or a big one on the meta in pro play. of course streamers and others are over doing it saying he will have a big effect and this has left me unsure. i want to know what you think about this.
both won't co-exist as many teams don't want to revamp their whole lineups and plan the comp from scratch and usually prefer the agent replacement strat also, dual OP won't be feasible for many teams as it takes a huge hit on the economy if they cant pull it off for example Liquid sure they can do it but that would become the 'meta'
Just a special agent for Operator, he can save a lot of money by using deagle and ult so he can have Op a lot more than usual agents. Opposite to Jett he has an anchor utilities while Jett has everything for entry. Liquid will definatelly try to use him with double Op tactics, but what meta would be is hard to say. As an Op main I still think that Jett is more viable with awp but maybe its because i play only duelists. Lets say Jett is an agressive entry, Chamber is more like an anchor awper that holds one cite for loooong time. Different styles of operator users will chose their type of awp agent.
Chamber is not going to shake up the meta like an Astra or Killjoy when they're released. His role as a Sentinel is not gonna be through abilities like a Killjoy and Cypher but is gonna rely on the gun handling skills of the players themselves. So if you're not gonna hit your shots he will be a very difficult agent to use. KJ's and Cypher's util is more reliant on team play but I think with Chamber, you can go for some individual plays as well.