Defense:
Sentinels cant figure out how to control mid and halls, since the addition of halls. Here is my idea:
A exec:
Use cypher trip for halls. Cypher and VIPER stay A. One cypher trip on site. TenZ and Zekken start mid top, use knife. and one flash for early mid control nd maybe get a kill if we get lucky. Viper walls mid so that Tenz and zekken can move back from chute. The idea is to build some pressure. And keep the enemy from taking mid control. After the first phase. TenZ goes B tunnel and Zekken goes a doors. After this stage Sacy on site B uses a drone for info. Depending on the info if there are 2 or more players B. Viper walls up mid and zekken walks from doors to stack and wait for the first/second(if there was interaction in mid control). If the enemy commits B TenZ mollies the entrance and holds b tunnel. Sacy from the B back uses arrow for info . Then Zekken from stack walks into elbow. yes it was relatively easier to get ino site but we still have kayo flash 2 shock darts 2 viper mollies Cage etc.
If sacy drone comes out empty handed Zekken walks from doors to A switch and TenZ climbs mid nest to watch mid. This way they can handle any site crunch. They can change up things a bit every round like rushing elbow or early halls control.
But i liked this. Im a bronze player idk if this is good . I have 22% hs but i play once a month so im bronze. my id is miniTenZ#senti. You are free to drop suggestions. Do you want me to analyse and drop some tactics for Breeze attack site?