In my opinion, the new breeze is an incredible upgrade over the old version of the map. Previously, the main strategy was to group up as 5 and hit A or B site as 5 through main. This new redesign means mid-control is made far more important. Maps where mid-control is essential, but risky to take for both teams are very entertaining and allow for a much deeper depth of strategy. People who are mad at the change are the same people who loved breeze for being a turn brain off and out-aim enemy map in the past. The only objectionable thing about the change is the removal of halls, I think there are better ways to approach that change, such as breakable doors which the attackers must break in order to gain access.