bro just played a no. of breeze matches and A main feels so congested. also it feels so much easier for defence side to just awp the fuck out of you. maybe its just me idk.
the halls before, gave opportunities to apply pressure through the door or backstab late round but now if you want to go A its either mid doors or A main and both can be easily held.. shutting of the left side of mid pillars makes it impossible to take control as attacker. you literally have top mid window, b site and mid doors accesible for defence to attack that sole place possible for attackers to come from in mid
for me it would be better to keep halls out but let cave back, maybe move some of the barriers a bit aswell.
i've tried to go A on attack like 3 times, 1 succedeed due to aim diff + viper wall and the other 2 failed and we had to pressure through mid. Operator is just so strong peeking out of doors, but can be forced by viper smoke or smth, also very good to anchor op on b site, keeping jett alive on the map. but stupidly overpowered for defense side.
Overall my problem with the map now ends up beeing A main aswell