What's the reason why Deadlock is useless in Champions?
There are just so many cons to playing her: for deadlock's abilities to be effective, 1.) the enemy HAS TO BE IN A CERTAIN PLACE 2.) equipping and throwing abilities should be TIMED PERFECTLY at the RIGHT CIRCUMSTANCES. 3.) you have to actively contest an area or peek after your util. Overall, she's a very situational agent unlike kj or cypher who gets passive info out of their utils whether an enemy is there or not. Deadlock can also do this with her sonic sensors, but the problem is it's also situational as it bases on sounds. This is what happena when you mish-mash 4 situational abilities to make an agent.
i think the only Map where u can play deadlock is ascent, and there only on B site because of the Noise traps when they jump down Lane. and thats something u will do 1-2 rounds, then they will play around it, and at the end KJ on Ascent is better anyways so yeah its a trash agent lets hope next duelist isnt trash
Dead lock wall = sage wall without the ability to block bullets but has better range. Not a great trade-off.
Deadlock trips = sound sensor rather than physical sensor which is much worse for flank detection.
Deadlock gravnet = similar use case as fade sieze worse than astra pull, has to be used with another ability to be effective
Deadlock ult = only good in 1v1, ok in 1v2