if i want to transfer are there any restrictions or requirements?
Flag: | Australia |
Registered: | March 5, 2022 |
Last post: | October 29, 2024 at 3:31 AM |
Posts: | 2281 |
if i want to transfer are there any restrictions or requirements?
it wont let me create a new account from that region because the vpn i use makes me unable to sign up
how do cross region accounts work?
i want to play with my friend that lives in cali but idk how
im from oce what would the ping be if i played val on west coast us servers
Ascent - Sova / Omen / Cypher
Bind - Gekko / Brimstone / Cypher
Icebox - Gekko / Viper / Harbour
Lotus - Gekko / Omen / Cypher
Sunset - Gekko / Omen / Cypher
Haven - Omen / Cypher
Abyss - Gekko / Omen / Sage
go for 2-0 g2, under 41.5 rounds
Strikers:
Yoichi Isagi
Rin Itoshi
Shouei Barou
Midfielders:
Reo Mikage, Karasu Tabito, Hiori Yo
Defenders:
Chigiri Hyoma, Oliver Aiku, Ikki Niko, Bachira Meguru
GK: Gin Gagamaru
no the chemistry with icy looks good rn they should fuck it up
not unless they flop next split or champs
lets fucking go
this is their redemption tourney
g2 ftw
-c0m
+demon1 > smokes
mazino > initiator
kinggg > initiator + viper
trent awakening vs prx trust
ahh yeah but i wouldnt really count that
lock in no group stage and at 5th?
maybe you only get 50 energy on kill but slide takes 20 away?
that may affect neon in a bad way tho
also could make it so that in the ult its still 100 on refresh
yeah those were my favourite changes i made
i think maybe making the slide consume 20 of neons energy could work with the 1 kill slides
also i just wanna see come neon clips in pro play i cant lie that shit would be so entertaining
maybe instead of instantly granting the shield for iso there is a 0.2s delay?
dont know how long the delay should be i think it should be the average time it takes for someone to hit the orb so that they get the shield up at a similar time but they dont have to shoot an orb
thanks for the critisism, i have made changes
for the second yoru change 2 tps will be down and the tp used will depend on which one you are looking at (like a kj mollys)
jett change i want to be able to stick spike with cloudbursts again but i increased the price to balance out the change
yeah its alright im more trying to find what the community think would be almost perfect changes so your critisism was very helpful
i think my favourite changes ive made are the neon ones, i think the slide distance increase will help neon entry more, the wall doesnt need to do as much damage and could even only damage enemies, i just want them to be less likely to run into the wall.
also the slide recharge off of a kill could make some banger clips i cant lie so i actually like it
i removed the gatecrash recharge off of a kill but im gonna keep the 2 deployed at a time idea because i think it would be very intresting and create more plays, i also dont want yorus tp to be like chamber tp or jett dash anyways so i dont think that is much of a problem.
for reyna i made the damage and heal less so people will still shoot it but may hesitate, i also increased the price of the leer to balance it out, also removed a devour as the blinds should make up for that being more of a team ability and removing one of reynas selfish abilities
phoenix i removed the damage changes cause i actually dont think the damage output is bad, i also removed the molly size change and the wall going through walls. i am keeping the heal increase because i feel like phoenix heal should be faster and more
for raze i just wanted to reduce the amount of things her blastpack can do, some of your changes could work. also could just lessen the amount enemies are pushed instead of taking it completely away
yeah the latter option for iso ult so they will just have the status effect duel which will let them know that they are tagged by the iso ult
ive made a few changes based off of what you have said
yeah i took some from his vid cause hes got good ideas yk
hmmm yeah i see what you mean with phoenix
with reyna i wanted to make reyna more of a duelist and that leer buff would help take space as enemies would have to give up the space or take damage giving reyna an advantage in the entry. maybe removing the heal from reyna would work?
phoenix maybe remove the ult change
and the molly size change
im interested in seeing why you think the rest arent good
so i get what changes should be made
i think the reyna and iso ones are a bit iffy but i dont see whats bad abt the others
could you explain?
Don't agree with some changes I've seen so I'm going to make my own
Changes have been made taking into account replies
JETT
Cloudburst:
RAZE
Blast Pack:
Showstopper:
NEON
High Gear:
Fast Lane:
Relay Bolt:
YORU
Gatecrash:
Phoenix
Blaze:
Hothands:
Run it Back:
REYNA
Leer:
Devour/Dismiss:
ISO
Contingency:
Double Tap:
Kill Contract:
i dont mind it
sometimes my gf texts me "i loveee uuuuuuuuu"
main a role, dont fill, it will help you learn how to play in harder situations too
you do not need to dodge
i main smokes so i can play all controllers but i can play senti (kj, cypher, chamber), duelist (jett, yoru), and initiator (skye, gekko, sova)
yeah i trust my girl so its not really a red flag for me but more of a pattern i noticed in my school
yeah i understand what you are saying and agree
ngl i think im just biased bc of situations in my school cause i swear everytime there is a relationship and one of them have a lot of friends of the opposite gender it always ends so badly, i think this would only be more of a red flag in younger ages as i dont think this generation is very loyal.
i actually do have a gf who ik has multiple guy friends and im okay w that bc i trust her and i have quite a bit of female friends of my own
damn ngl all of these dont even seem like red flags to me
an actual red flag: having too much friends of the opposite gender
when a parent drops their child as a baby
yeah just guessing, p sure its gonna be random