WTH 🤣🤣🤣
This like in contention for top delayed events
Honestly, I blame the client itself. Or if anything, at this point, I have no clue. It's such a shitty situation for both the TO and the participants.
please explain how 'Client' hosts a LAN event? what kind of hardware and software is used?
...You still need a game client application to play the actual game, right. Even when it's LAN?
It's not just OneUp that solely hosts the event; they're just handling any of the external operations. Riot Pacific are on site as well to help, guide, and/or assist if necessary while handling anything force majeure related to internal game/tournament client, servers, etc (and some aspects of the opertions.)
https://twitter.com/vctpacific/status/1674075275284598784?t=Fov7eqerlWvw2SQ-VdVzPA&s=19
If you dont know anything about pacific, pls shut up
Match 1:
Riot In Game Client Issues (Map 2)
Match 2:
NAOS Missunderstanding (Map 1)
Riot In Game Client Issues (Map 2)
About riot in game client issues, this thing already happen also in VCT Pacific League which they have to be use different assets and Jingg rename to VCTKREXTRA002