+1000 cost or something, way too cheap currently
the issues with the op have more to do with the mechanics of the weapon rather than the price of it
sure its the same price as the awp from csgo, but doesnt have nearly as many tradeoffs as the awp does
this post from r/valorant was pretty good in explaining most of the issues imo
Well Even through the CSGO awp has faster firing/reload speed, faster moving speed bigger magazines, is generally more accurate, both when zoomed and when noscoping and it feels less clunky. The oprerator still is the meta whereas the awp is a decent weapon. If valorant had the 2014 awp mechanics pasted onto the oprerator then you would truly know what broken means. But Anyway, the oprerators is op because there are only 3 characters with sight blocking utility, 3 with flashes, 2 with molotoves, and one with grenades. That's not enough utility, especially if the defending team is running a setup with 2 or more operators. In CSGO every player can buy that kind of utility. And it shows if you try to out play wardell holding an operator, good luck cuz you're gonna need it. If you tried to awp against Astralis in 2018 it was practically impossible because of how they used their utility to force oponents of Angeles. Or Even just out right kill Them with nades. The operator will be hard to nerf because if we give more utility to the controlers, the game will just become Overwatch, in the sense that there are must picks and that's never really a good thing, and if the ooeretor gets nerfed it'l just be a bad weapon, because it's already an i acurate mess with only 5 bullet in a magazines.