why do people get so hurt that this esport is just not as hard as others, as long as you enjoy watching who cares but don't fool yourself
this is bait but the basic answer is that there is no objectivity when you judge how hard or easy these games are
some might be mechanically simpler but offset it with more depth in tactics / meta adaptation. or vice versa
once you realize this, you start to recognize that talking about which games have easier shooting mechanics is so pointless the only reason you would talk about it is to jerk yourself off about the esports you like vs the ones other people like
there is objectivity when looking at how hard the game it self is just to play and pick up,but not how hard competition is and being consistently good because its affected by those things you mentioned,for example if you increase the size of a basketball basket by half even shaq could probably shoot some 3's or even free throws making it harder to play against him,but that doesnt mean shaq actually got better at shooting
if we are talking about playing and picking up tho, wouldnt csgo be easier to get into when it comes to skill floor? In val the shooting mechanics is very much easier, but while it lacks in micro gameplay like aiming, it compensate with a shit ton of macro gameplay in abilities and counters. Some could argue val is a harder game just based on the complexity of the game and how many things u need to account for, compare to csgo which is a very simple game, and instead of creativity or pushing limits of what u can do in a game from strats to skill combos / management, you are pursuing perfection. Perfection in aim and perfection in game sense.
TLDR: CSGO is mostly about perfection in how u play, while Val ( with it being brand new ) is still about pushing the limits of what one can do, from skills to macro gameplay
ok lets calm down val is not "complex" lmao the abilities are really not hard to pick up i wouldnt call it even close to "complex",the "accounting" should just automatically happen in ur brain subconcious i never need to specifically account to anything i never found it made the game harder in anyway or required more skill,on pro level too the only thing you need to really account for is probably set plays you know they like to do a specific way
yes but thats us, we are used to it, im talking about new players who knows nothing about the game.
Heres the example:
Game #1 CSGO - You load into the game, its a 5v5 on different sides, you only need to buy gun and armor ( albeit u dk what to buy and go for the m249 when ur rich probaby ). The game objective is to plant bomb or defuse. The core mechanic of the game is to shoot and kill, and then finish that objective. Repeat that until one side win 8 rounds ( casual cuz u cant rank first game )
Game #2 Val - Same concept as top, but now add in 4 different abilities for you urself to use. Now you gotta experiment and test those 4 abilities and find out what they do, and once u do think about WHEN to use it. When u play a new agents, especially with ults, u will try not to use it in case u waste it right? You also gotta account for 9 other players, who all have different abilities ( tho some repeating cuz same pick both sides like maybe sage )
Which one have a higher ceiling? Well mechanically it would be cs since that game is about perfection, crisp clean perfectionist aim. If we talking strategically i would say Val 100%. Theres already alot of variety in gameplay from different region, each with their quirk. And the fact u can combine skills from diff agents and create plays on the go is what makes val more strategically harder.
in cs crisp clean perfectionist aim is only useful in pugs tenz already proved that meanwhile in valorant he is definitely a tier 1 star duelist just with his raw aim and doesnt struggle at all to play vs good teams, nothing to do with skill ceiling,in reality it really isnt as complex as ur trying to make it sound,in pro play yes it makes the game a lot more chaotic and unpredictable because they actually know what they want to do with that util most of the time and you can just get rollled over if a team knows how to coordinate utility and just explode in to site,but in ranked if you have any game sense its not complex or hard to pick up
again your missing my point, im talking about new players right now. Ik if you played it a decent amount it wont get as hard, thats the same for any game even dota 2 which have one of the highest barrier of entry in terms of skills since your basically self taught in that game.
However you spin it, CSGO is alot easier to get into cuz its easier to understand and simpler, doesnt make it easier as a game to play as u rank up and even go pro. But compare to val which have alot more things and niche complimenting the game, you cant tell me its easier to get into valorant.
ONCE AGAIN your missing the category of people im talking about. Streamer or player that are better at val usually already played CSGO or had alot of history with fps. And if your talking about new streamers to FPS, they never even touch cs so where are u going on with that? Valorant is more casual of a game yes, but the barrier to entry is lower than csgo cuz CS needs money, you need to spend to actually play further so many dont play the game.
Csgo in and of itself is a simpler game no matter which way u spin it, thats why the priotize perfection, and with that comes a dedicated community of hype. I cant tell if your being srs when you say valorant is a simple game, give me reasons then of why Valorant is more simple than csgo, and have a lower skill floor.
Yes abilities after a few weeks of gameplay you are used to, but u still need a few weeks. In CS you just pick up the game and need a few days atmost to get accustomed to the basic gameplay mechanics.
What does that even mean though? Every eSport is hard if the scene is competitive, bc if the game is fundamentally easy it is also for everyone else. Only thing that matters is how hard you need to work and how much you need to perfect to be good.
Valorant is hard because its scene is big and established, Competitive Civilization 6 is less hard, because its scene is small and niche.