PRX 2-1 XERXIA GG CLOSE GAMES
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1.59 1.57 1.62 | 276 257 307 | 19 10 9 | / 10 6 4 / | 15 11 4 | +9 +4 +5 | 95% 92% 100% | 189 173 215 | 29% 25% 36% | 1 1 0 | 0 0 0 | +1 +1 0 | |
|
1.34 1.20 1.55 | 225 192 276 | 17 9 8 | / 11 7 4 / | 7 3 4 | +6 +2 +4 | 80% 75% 88% | 126 104 158 | 33% 25% 42% | 0 0 0 | 0 0 0 | 0 0 0 | |
|
1.32 1.30 1.36 | 228 246 202 | 17 11 6 | / 10 7 3 / | 1 0 1 | +7 +4 +3 | 80% 75% 88% | 166 176 152 | 33% 47% 24% | 6 5 1 | 2 1 1 | +4 +4 0 | |
|
1.10 0.92 1.37 | 255 189 354 | 19 8 11 | / 16 9 7 / | 4 2 2 | +3 -1 +4 | 80% 83% 75% | 158 130 200 | 12% 12% 11% | 7 3 4 | 4 2 2 | +3 +1 +2 | |
|
0.85 0.88 0.81 | 112 139 71 | 7 6 1 | / 11 7 4 / | 13 7 6 | -4 -1 -3 | 80% 75% 88% | 71 85 50 | 8% 14% 0% | 0 0 0 | 0 0 0 | 0 0 0 |
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1.17 1.25 1.12 | 232 231 234 | 16 7 9 | / 14 6 8 / | 4 0 4 | +2 +1 +1 | 75% 75% 75% | 158 160 157 | 33% 50% 27% | 2 2 0 | 3 1 2 | -1 +1 -2 | |
|
0.91 0.94 0.89 | 191 237 160 | 13 7 6 | / 15 7 8 / | 6 1 5 | -2 0 -2 | 80% 75% 83% | 115 135 102 | 18% 22% 15% | 1 0 1 | 2 0 2 | -1 0 -1 | |
|
0.77 0.16 1.18 | 181 101 235 | 11 2 9 | / 16 8 8 / | 5 2 3 | -5 -6 +1 | 65% 50% 75% | 112 70 139 | 19% 8% 26% | 1 1 0 | 2 2 0 | -1 -1 0 | |
|
0.62 0.72 0.56 | 123 141 112 | 8 3 5 | / 16 7 9 / | 6 5 1 | -8 -4 -4 | 60% 75% 50% | 78 98 65 | 16% 13% 20% | 0 0 0 | 3 1 2 | -3 -1 -2 | |
|
0.40 0.30 0.46 | 139 103 164 | 10 3 7 | / 18 7 11 / | 0 0 0 | -8 -4 -4 | 45% 38% 50% | 89 66 105 | 27% 60% 18% | 2 0 2 | 4 1 3 | -2 -1 -1 |
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1.64 1.73 1.67 | 331 316 317 | 41 28 13 | / 17 13 4 / | 5 2 3 | +24 +15 +9 | 86% 83% 91% | 206 209 198 | 35% 47% 25% | 11 8 3 | 5 4 1 | +6 +4 +2 | |
|
1.35 1.59 1.43 | 238 227 279 | 29 18 11 | / 18 13 5 / | 22 16 6 | +11 +5 +6 | 89% 83% 100% | 167 156 192 | 29% 25% 40% | 1 1 0 | 0 0 0 | +1 +1 0 | |
|
1.18 1.76 1.36 | 222 195 283 | 30 18 12 | / 18 14 4 / | 14 8 6 | +12 +4 +8 | 89% 88% 91% | 128 116 153 | 32% 30% 36% | 0 0 0 | 0 0 0 | 0 0 0 | |
|
1.21 0.83 1.09 | 146 182 52 | 18 17 1 | / 16 12 4 / | 20 14 6 | +2 +5 -3 | 86% 83% 91% | 89 112 38 | 15% 20% 0% | 1 1 0 | 1 1 0 | 0 0 0 | |
|
0.90 1.42 1.07 | 239 216 296 | 31 18 13 | / 25 18 7 / | 7 4 3 | +6 0 +6 | 80% 79% 82% | 156 148 173 | 14% 14% 14% | 11 6 5 | 5 3 2 | +6 +3 +3 |
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
0.82 0.90 0.88 | 218 204 219 | 25 8 17 | / 30 10 20 / | 9 1 8 | -5 -2 -3 | 71% 64% 75% | 128 116 133 | 18% 17% 19% | 2 0 2 | 3 0 3 | -1 0 -1 | |
|
0.97 0.76 0.83 | 183 194 189 | 22 8 14 | / 29 9 20 / | 8 0 8 | -7 -1 -6 | 66% 64% 67% | 131 131 132 | 31% 55% 25% | 2 2 0 | 5 2 3 | -3 0 -3 | |
|
0.16 1.18 0.77 | 181 101 235 | 11 2 9 | / 16 8 8 / | 5 2 3 | -5 -6 +1 | 65% 50% 75% | 112 70 139 | 19% 8% 26% | 1 1 0 | 2 2 0 | -1 -1 0 | |
|
0.01 1.01 0.74 | 181 14 223 | 9 0 9 | / 14 3 11 / | 3 0 3 | -5 -3 -2 | 47% 58% | 119 14 145 | 24% 0% 25% | 1 0 1 | 3 2 1 | -2 -2 0 | |
|
0.53 0.56 0.54 | 115 107 121 | 13 3 10 | / 28 11 17 / | 6 5 1 | -15 -8 -7 | 54% 55% 54% | 78 75 79 | 24% 15% 28% | 1 0 1 | 5 1 4 | -4 -1 -3 | |
|
0.24 0.40 0.35 | 113 83 133 | 14 3 11 | / 32 10 22 / | 1 0 1 | -18 -7 -11 | 43% 27% 50% | 77 56 87 | 29% 38% 27% | 4 0 4 | 6 1 5 | -2 -1 -1 |
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
2.14 1.99 2.72 | 434 387 624 | 24 17 7 | / 7 6 1 / | 4 2 2 | +17 +11 +6 | 93% 92% 100% | 258 243 321 | 36% 47% 26% | 5 3 2 | 3 3 0 | +2 0 +2 | |
|
1.41 1.54 0.88 | 179 225 | 11 11 0 | / 5 5 0 / | 7 7 0 | +6 +6 | 93% 92% 100% | 113 140 6 | 25% 25% | 1 1 0 | 1 1 0 | 0 0 0 | |
|
1.40 1.16 2.34 | 218 198 301 | 13 9 4 | / 7 7 0 / | 7 5 2 | +6 +2 +4 | 100% 100% 100% | 131 129 139 | 31% 35% 22% | 0 0 0 | 0 0 0 | 0 0 0 | |
|
1.21 1.14 1.50 | 199 198 207 | 10 8 2 | / 8 7 1 / | 7 5 2 | +2 +1 +1 | 80% 75% 100% | 138 140 131 | 30% 24% 50% | 0 0 0 | 0 0 0 | 0 0 0 | |
|
1.02 0.89 1.55 | 222 243 140 | 12 10 2 | / 9 9 0 / | 3 2 1 | +3 +1 +2 | 80% 75% 100% | 152 165 101 | 17% 16% 25% | 4 3 1 | 1 1 0 | +3 +2 +1 |
R2.0 | ACS | K | D | A | +/– | KAST | ADR | HS% | FK | FD | +/– | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
0.84 0.51 0.92 | 245 115 278 | 12 1 11 | / 15 3 12 / | 3 0 3 | -3 -2 -1 | 60% 33% 67% | 144 66 164 | 18% 0% 21% | 1 0 1 | 1 0 1 | 0 0 0 | |
|
0.74 0.01 1.01 | 181 14 223 | 9 0 9 | / 14 3 11 / | 3 0 3 | -5 -3 -2 | 47% 0% 58% | 119 14 145 | 24% 0% 25% | 1 0 1 | 3 2 1 | -2 -2 0 | |
|
0.44 0.03 0.56 | 107 16 130 | 5 0 5 | / 12 4 8 / | 0 0 0 | -7 -4 -3 | 47% 0% 58% | 77 16 92 | 31% 25% 31% | 1 0 1 | 2 0 2 | -1 0 -1 | |
|
0.38 0.23 0.41 | 134 93 144 | 6 1 5 | / 15 3 12 / | 4 0 4 | -9 -2 -7 | 53% 33% 58% | 95 53 106 | 27% 100% 21% | 0 0 0 | 2 1 1 | -2 -1 -1 | |
|
0.29 0.06 0.35 | 87 28 102 | 4 0 4 | / 14 3 11 / | 1 0 1 | -10 -3 -7 | 40% 0% 50% | 61 28 69 | 31% 0% 38% | 2 0 2 | 2 0 2 | 0 0 0 |
will jing have a factor for this prx team or will it be another flawless series win for secret? https://www.vlr.gg/33488/paper-rex-vs-bren-esports-champions-tour-sea-stage-3-challengers-playoffs-playoffs-gf
I've seen f0rsakeN play, he doesn't even use a monitor. He visualizes the map in a detailed rendering, completely in his mind. He has a biological wallhack; his godlike perception highlights all enemies within light-years. His eyes are closed as his mouse gracefully swerves across the table, making immaculate twitches as he flicks from head to head. The bullets that escape his gun barrel are surgical; each making a deadly strike in between his opponent's eyes.
I've seen f0rsakeN play, he doesn't even use a monitor. He visualizes the map in a detailed rendering, completely in his mind. He has a biological wallhack; his godlike perception highlights all enemies within light-years. His eyes are closed as his mouse gracefully swerves across the table, making immaculate twitches as he flicks from head to head. The bullets that escape his gun barrel are surgical; each making a deadly strike in between his opponent's eyes.
I've seen f0rsakeN play, he doesn't even use a monitor. He visualizes the map in a detailed rendering, completely in his mind. He has a biological wallhack; his godlike perception highlights all enemies within light-years. His eyes are closed as his mouse gracefully swerves across the table, making immaculate twitches as he flicks from head to head. The bullets that escape his gun barrel are surgical; each making a deadly strike in between his opponent's eyes.
I've seen f0rsakeN play, he doesn't even use a monitor. He visualizes the map in a detailed rendering, completely in his mind. He has a biological wallhack; his godlike perception highlights all enemies within light-years. His eyes are closed as his mouse gracefully swerves across the table, making immaculate twitches as he flicks from head to head. The bullets that escape his gun barrel are surgical; each making a deadly strike in between his opponent's eyes.
I've seen f0rsakeN play, he doesn't even use a monitor. He visualizes the map in a detailed rendering, completely in his mind. He has a biological wallhack; his godlike perception highlights all enemies within light-years. His eyes are closed as his mouse gracefully swerves across the table, making immaculate twitches as he flicks from head to head. The bullets that escape his gun barrel are surgical; each making a deadly strike in between his opponent's eyes.
I've seen f0rsakeN play, he doesn't even use a monitor. He visualizes the map in a detailed rendering, completely in his mind. He has a biological wallhack; his godlike perception highlights all enemies within light-years. His eyes are closed as his mouse gracefully swerves across the table, making immaculate twitches as he flicks from head to head. The bullets that escape his gun barrel are surgical; each making a deadly strike in between his opponent's eyes.
I've seen f0rsakeN play, he doesn't even use a monitor. He visualizes the map in a detailed rendering, completely in his mind. He has a biological wallhack; his godlike perception highlights all enemies within light-years. His eyes are closed as his mouse gracefully swerves across the table, making immaculate twitches as he flicks from head to head. The bullets that escape his gun barrel are surgical; each making a deadly strike in between his opponent's eyes.
I've seen f0rsakeN play, he doesn't even use a monitor. He visualizes the map in a detailed rendering, completely in his mind. He has a biological wallhack; his godlike perception highlights all enemies within light-years. His eyes are closed as his mouse gracefully swerves across the table, making immaculate twitches as he flicks from head to head. The bullets that escape his gun barrel are surgical; each making a deadly strike in between his opponent's eyes
I've seen f0rsakeN play, he doesn't even use a monitor. He visualizes the map in a detailed rendering, completely in his mind. He has a biological wallhack; his godlike perception highlights all enemies within light-years. His eyes are closed as his mouse gracefully swerves across the table, making immaculate twitches as he flicks from head to head. The bullets that escape his gun barrel are surgical; each making a deadly strike in between his opponent's eyes.
I've seen f0rsakeN play, he doesn't even use a monitor. He visualizes the map in a detailed rendering, completely in his mind. He has a biological wallhack; his godlike perception highlights all enemies within light-years. His eyes are closed as his mouse gracefully swerves across the table, making immaculate twitches as he flicks from head to head. The bullets that escape his gun barrel are surgical; each making a deadly strike in between his opponent's eyes.