If you were the GM of your favorite team, what REALISTIC changes would your make. Meaning you can’t just take a player you want from a team if they have no chance of leaving (Ex. taking yay from Optic) I’m curious.
If you were the GM of your favorite team, what REALISTIC changes would your make. Meaning you can’t just take a player you want from a team if they have no chance of leaving (Ex. taking yay from Optic) I’m curious.
ok hear me out this will be crazy but hear me out
TSM
SEVEN OUT
TENZ IN(the chance of this happening is not that low if sen dont make franchising)
COREY OUT
KOALANOOB IN( ghost has a low chance of making it into the franchising and koalanoob is a better chamber)
rossy stays
roza stays
gmd stays
thats it
Why u keeping rossy he aint even igling anymore hes just a liability
Rossy was having some personal issues...that affected his performance in-game
corey out????? keep rossy?????? are you braindead rossy is a liability to tsm and corey lowkey carry i just want him back on duelist role
Why keep Rossy he basically does nothing the whole game, he can't hold a site for his life, he does nothing special with his utility and he doesn't frag?
U have a nice analysis...i totally stand by it...everyone other than chamber and duelist were fragging ,and for TSM to win ,we need someone reliable on these roles
The Guard: nothing, They are a very young team but they need time to build mental fortitude .
Guild: yes i know they are going to Copenhagen, but I can’t look over the fact that Russ is somewhat of a liability. I would get L1NK or Musashi to replace Russ. Oh and also, to build mental fortitude so they don’t choke in high pressure scenarios .
ZETA: They are a great team and they do seem near perfect. However, Dep is really hit-or-miss (he do be hitting most of the times) so I would get Meiy or Thiefy. Their flexibility is just as good as Dep’s. However my contradiction is that Dep is great on Jett, so I don’t think bringing Fisker would be a good idea— sure he’s been performing great lately but he too can be inconsistent and is not flexible enough.
Since FNC is totally perfect in every way
For liquid:
Solidify roles across all maps
Somehow convince jamppi that not every situation can be solved by continuing to peek
Get IGL
No changes for PRX bois except maybe adding an analyst and a psychologist