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Utility (not demon1 hate)

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#1
guuz

I can't understand how some pro players can be consistently mechanically bad with utility? (bad raze satchels, sage slows, repeated team flashes)

My friends and I are silver-plat with mediocre aim but we're very comfortable with just about any ability in the game, and I think most other players in these middle ranks feel the same - our weakest point is aim, and abilities don't mechanically feel awkward or clunky to use (strategic timing and effective use is another story)

Valorant abilities are either:
-smokes (easy)
-setups/lineups (easy with practice - no excuse for forgetting them in matches if you're being paid 5-6 figures)
-drones (easy)
-flashes/stuns (medium?)
-movement (medium?)

Like maybe some stuff with smokes and omen flashes are harder after the ping nerf, and some on-the-fly shockdarts require intuition and a feel for it, but all these other abilities including movement ones are so easy to get down just by fooling around in customs or even spike rush. Feels really weird when I see salaried pros consistently mess these up in matches for reasons that can't be just nerves by this point.

#2
Boketto
1
Frags
+

Consistently? I can think of some players that may not be as comfortable with utility and doesn't use it optimally and will occasionally mess up but I don't know about consistently maybe send me some examples and specific games

#3
Galactc
-1
Frags
+

Nah if I don't practice a lineup for a set play I'm not learning it and that probably applies for pros too

#4
ala
4
Frags
+

i think ur overrating ur silver - plat ability to use util lol

#7
51etatdequebec
0
Frags
+

fr. it like wheen these guys say FNS has ascendant aim. legit one good use for replay system is so common people watch their own gameplay and actually realise how shit we are compared to Goats like FNS

#5
SAMPV6
3
Frags
+

Trust me, if you're silver/plat, your utility isn't good

#6
Veri
5
Frags
+

i understand where you are coming from but at the pro level it aint that easy. Finding value with abilities gets harder and harder with how good teams are because everyone knows how to counter utility. For instance anyone can put down a cypher trip but its an entirely different thing to know how to play around them according to the extremely specific round scenarios you can get. Anyone can double-satchel into site like a maniac but only the good players will land exactly where they need to and in the exact timing they need to, trust me its way harder than it seems.

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