livefrmhollywood [#23]
So, I mainly find games I like and play them to death. I've got probably 15k hours in Minecraft, hundreds in each of a few games.
What remains of Edith finch is probably the main one I want to play. Had in my library for ages and still haven't played.
Hollow knight, hades and cup head are probably not my thing? Certain kinds of difficult games, I just don't care too much for. I usually need to love someone else about the game besides good difficult gameplay.
Stardew is okay, might finish another time. Signialis is definitely not for me, I can't take that style of sci-fi anymore.
The rest I've either never heard of or know very little about.
What remains of Edith finch is probably the main one I want to play. Had in my library for ages and still haven't played.
Edith Finch is a very short experience (easily the shortest indie on the list). Very beautiful "walking sim." Hit me harder than I thought it would. It's not the most interactive experience, but the storytelling is fantastic. Very worth it since you can knock it out in a couple of hours.
Hollow knight, hades and cup head are probably not my thing? Certain kinds of difficult games, I just don't care too much for. I usually need to love someone else about the game besides good difficult gameplay.
That's completely fair. Hollow Knight and especially Cuphead are quite difficult, so I understand staying clear of those. Hades starts off pretty tough, but since it's a roguelite, you constantly get stronger while the enemies stay relatively the same (unless you engage with the heat mechanic, which you wouldn't have to worry about if you don't want to.) There's also a setting that helps mitigate the difficulty by making you tankier for each attempt you fail. Dying also progresses the story, weirdly enough. I've personally liked tougher games ever since beating Elden Ring (which is my favorite game of all time)