i feel like people don't talk enough about how aimstyle affects roles, and its part of the reason i am a little worried about paper rex's role switch. i think generally the best players in the world have an aimstyle that fits their class. yay's peak in 2022 was a big part due to chamber and jett, where he held angles or methodically peeked, which complemented his calm aim style. it's the same for less, as a sentinel/viper player, the calm aim and amazing crosshair placement lets him win so many first engagements lurking or on the weak side. (this is part of the reason i actually think demon1 on sentinel would go craaaaaazy). take another cracked aimer like alfajer. even when he played sentinel, i felt his aimstyle was actually based more on his movement and rapid flicking, and i think this is also a big part of why alfa on raze works well. i can't see less playing raze and having the same effect without changing how he aims.
how does this affect jingg?
i feel like jingg's aimstyle is very much that of an entry duelist. imo his first bullet accuracy isn't that great compared to other top aimers, like primmie. oten he does 200-240 damage (bodyshot -> headshot or bodyshot -> bodyshot -> headshot) where he controls the recoil so that the second or third shot is the headshot. now that he's playing some killjoy/cypher, i think his aimstyle is not optimal for this role. not saying that they can't find success with it, but it has the same worries that paper rex has always had. when they shoot better than other teams, they just shit on them. but at the top levels of competition where everyone is a cracked aimer, he might struggle.