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Upcoming agent changes

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#1
H3ENnZ

Cypher, Gekko, Sage, Phoenix, Harbour will all receive changes this year.
What will the meta be on maps?
SInce pearl is coming back i would see sage and phoenix be run on there.
Potentially cypher is losing his god trip spot but he will still be the most popular senti on that map ig
No change to split meta still skye omen cypher raze viper but maybe teams will run it back to 2023 where astra was popular on split. And i feel like vyse is quite decent even good on split so maybe that can be an option (Not saying that vyse will be in the meta)
Ascent prob still the old 5 i dont see why people will change the comps
Bind still the same but maybe teams will adapt the fnatic comp with astra
Haven probably breach sova neon killjoy and astra

#2
sideshowsbaldhead
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astra/omen is the truth bro trust

#3
kalayav_n
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harbor third cascade or longer wall and i will cream

#4
cloudberry
1
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Here were my ideas for Harbor:

  • High Tide (E) cooldown decreased from 40 >> 30 seconds (in line with the other smokes in the game)
  • High Tide (E) maximum bend increased from 180 >> 270 degrees per second (basically makes it easier to curve the wall)
  • High Tide (E) and Cascade (C) slow changed from 30% >> 0% for allies and 30% >> 50% for enemies
  • Cove (Q) cost decreased from 350 >> 300 credits (you can buy it with a ghost on pistol)
  • Reckoning (X) stun windup decreased from 1.35 >> 1 second (you can't shift walk out of his ult now)
#5
H3ENnZ
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kalayav_n [#3]

harbor third cascade or longer wall and i will cream

They didnt specify whether if it will be a nerf or buff so nerf it is :DD

#6
kalayav_n
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Frags
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cloudberry [#4]

Here were my ideas for Harbor:

  • High Tide (E) cooldown decreased from 40 >> 30 seconds (in line with the other smokes in the game)
  • High Tide (E) maximum bend increased from 180 >> 270 degrees per second (basically makes it easier to curve the wall)
  • High Tide (E) and Cascade (C) slow changed from 30% >> 0% for allies and 30% >> 50% for enemies
  • Cove (Q) cost decreased from 350 >> 300 credits (you can buy it with a ghost on pistol)
  • Reckoning (X) stun windup decreased from 1.35 >> 1 second (you can't shift walk out of his ult now)

i am no longer a one trick senti

#7
H3ENnZ
0
Frags
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cloudberry [#4]

Here were my ideas for Harbor:

  • High Tide (E) cooldown decreased from 40 >> 30 seconds (in line with the other smokes in the game)
  • High Tide (E) maximum bend increased from 180 >> 270 degrees per second (basically makes it easier to curve the wall)
  • High Tide (E) and Cascade (C) slow changed from 30% >> 0% for allies and 30% >> 50% for enemies
  • Cove (Q) cost decreased from 350 >> 300 credits (you can buy it with a ghost on pistol)
  • Reckoning (X) stun windup decreased from 1.35 >> 1 second (you can't shift walk out of his ult now)

@riot

#8
kalayav_n
3
Frags
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H3ENnZ [#5]

They didnt specify whether if it will be a nerf or buff so nerf it is :DD

if they nerf i will find riot's HQ and make the wwe jealous with the moves im about to do to them

#9
cloudberry
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kalayav_n [#6]

i am no longer a one trick senti

😃👍

#10
kalayav_n
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cloudberry [#9]

😃👍

my harbor is lowkey underrated, im him just sometiems i think i can rely on my teammates and get shot in the back of the head because my KJ decided to turret facing the wall sob

#11
H3ENnZ
1
Frags
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kalayav_n [#8]

if they nerf i will find riot's HQ and make the wwe jealous with the moves im about to do to them

Harbour buffed = the game is playable
Harbour nerfed = the game is playable
Habour not changed= the game is playable

#12
cloudberry
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H3ENnZ [#7]

@riot

@riotgames also when are we getting Minima 2.0 with a light mode variant

#13
H3ENnZ
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kalayav_n [#10]

my harbor is lowkey underrated, im him just sometiems i think i can rely on my teammates and get shot in the back of the head because my KJ decided to turret facing the wall sob

Can u potentially replace Less on LOUD?

#14
cloudberry
0
Frags
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kalayav_n [#10]

my harbor is lowkey underrated, im him just sometiems i think i can rely on my teammates and get shot in the back of the head because my KJ decided to turret facing the wall sob

LMAOOOO
Honestly then yeah you play KJ

#15
kalayav_n
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H3ENnZ [#13]

Can u potentially replace Less on LOUD?

brother i could save the fucking titanic, give me the opportunity

#16
H3ENnZ
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kalayav_n [#15]

brother i could save the fucking titanic, give me the opportunity

LOUD downfall > Titanic "downfall"

#17
kalayav_n
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cloudberry [#14]

LMAOOOO
Honestly then yeah you play KJ

lol fr rather not get shot in the head, id rather die like a man fr

#18
kalayav_n
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H3ENnZ [#16]

LOUD downfall > Titanic "downfall"

i originally drowned the titanic to see if i could save it, gave up cuz i needed some water fr

#19
kalayav_n
-1
Frags
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H3ENnZ [#11]

Harbour buffed = the game is playable
Harbour nerfed = the game is playable
Habour not changed= the game is playable

harbor nerfed = valorant dead

#20
Sk00d
0
Frags
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cloudberry [#4]

Here were my ideas for Harbor:

  • High Tide (E) cooldown decreased from 40 >> 30 seconds (in line with the other smokes in the game)
  • High Tide (E) maximum bend increased from 180 >> 270 degrees per second (basically makes it easier to curve the wall)
  • High Tide (E) and Cascade (C) slow changed from 30% >> 0% for allies and 30% >> 50% for enemies
  • Cove (Q) cost decreased from 350 >> 300 credits (you can buy it with a ghost on pistol)
  • Reckoning (X) stun windup decreased from 1.35 >> 1 second (you can't shift walk out of his ult now)

I'd take the 50% slow back down to 30% and use those changes

#21
cloudberry
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Frags
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Sk00d [#20]

I'd take the 50% slow back down to 30% and use those changes

That's fair, but for me, I'd have to up it to at least 40%. I mean, the slow is so negligible currently that if the indicator wasn't there, I wouldn't even notice it

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